Saved in:
| Main Authors: | Chetan, Aditya, Yang, Guandao, Wang, Zichen, Marschner, Steve, Hariharan, Bharath |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2312.05984 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
RealFill: Reference-Driven Generation for Authentic Image Completion
by: Tang, Luming, et al.
Published: (2023)
by: Tang, Luming, et al.
Published: (2023)
Neural Control Variates with Automatic Integration
by: Li, Zilu, et al.
Published: (2024)
by: Li, Zilu, et al.
Published: (2024)
Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction
by: Deng, Youming, et al.
Published: (2025)
by: Deng, Youming, et al.
Published: (2025)
A Simple Approach to Differentiable Rendering of SDFs
by: Wang, Zichen, et al.
Published: (2024)
by: Wang, Zichen, et al.
Published: (2024)
Sampling for View Synthesis: From Local Light Field Fusion to Neural Radiance Fields and Beyond
by: Ramamoorthi, Ravi
Published: (2024)
by: Ramamoorthi, Ravi
Published: (2024)
N2F2: Hierarchical Scene Understanding with Nested Neural Feature Fields
by: Bhalgat, Yash, et al.
Published: (2024)
by: Bhalgat, Yash, et al.
Published: (2024)
LoMOE: Localized Multi-Object Editing via Multi-Diffusion
by: Chakrabarty, Goirik, et al.
Published: (2024)
by: Chakrabarty, Goirik, et al.
Published: (2024)
Differentiable Mobile Display Photometric Stereo
by: Ban, Gawoon, et al.
Published: (2025)
by: Ban, Gawoon, et al.
Published: (2025)
Learning to Edit Visual Programs with Self-Supervision
by: Jones, R. Kenny, et al.
Published: (2024)
by: Jones, R. Kenny, et al.
Published: (2024)
Parallelised Differentiable Straightest Geodesics for 3D Meshes
by: Verninas, Hippolyte, et al.
Published: (2026)
by: Verninas, Hippolyte, et al.
Published: (2026)
Compositional Neural Textures
by: Tu, Peihan, et al.
Published: (2024)
by: Tu, Peihan, et al.
Published: (2024)
Uncertainty-Informed Volume Visualization using Implicit Neural Representation
by: Saklani, Shanu, et al.
Published: (2024)
by: Saklani, Shanu, et al.
Published: (2024)
Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization
by: Kaneko, Takuhiro
Published: (2024)
by: Kaneko, Takuhiro
Published: (2024)
Hierarchical Hybrid Sliced Wasserstein: A Scalable Metric for Heterogeneous Joint Distributions
by: Nguyen, Khai, et al.
Published: (2024)
by: Nguyen, Khai, et al.
Published: (2024)
Neural Isometries: Taming Transformations for Equivariant ML
by: Mitchel, Thomas W., et al.
Published: (2024)
by: Mitchel, Thomas W., et al.
Published: (2024)
Multi-Spectral Gaussian Splatting with Neural Color Representation
by: Meyer, Lukas, et al.
Published: (2025)
by: Meyer, Lukas, et al.
Published: (2025)
RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or Gaussians
by: Wei, Shenxing, et al.
Published: (2025)
by: Wei, Shenxing, et al.
Published: (2025)
GAF-FusionNet: Multimodal ECG Analysis via Gramian Angular Fields and Split Attention
by: Qin, Jiahao, et al.
Published: (2024)
by: Qin, Jiahao, et al.
Published: (2024)
Few-Shot Unsupervised Implicit Neural Shape Representation Learning with Spatial Adversaries
by: Ouasfi, Amine, et al.
Published: (2024)
by: Ouasfi, Amine, et al.
Published: (2024)
Bayesian Mesh Optimization for Graph Neural Networks to Enhance Engineering Performance Prediction
by: Park, Jangseop, et al.
Published: (2024)
by: Park, Jangseop, et al.
Published: (2024)
Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing
by: Qiu, Ri-Zhao, et al.
Published: (2024)
by: Qiu, Ri-Zhao, et al.
Published: (2024)
Robust Symmetry Detection via Riemannian Langevin Dynamics
by: Je, Jihyeon, et al.
Published: (2024)
by: Je, Jihyeon, et al.
Published: (2024)
FlexMotion: Lightweight, Physics-Aware, and Controllable Human Motion Generation
by: Tashakori, Arvin, et al.
Published: (2025)
by: Tashakori, Arvin, et al.
Published: (2025)
ComboStoc: Combinatorial Stochasticity for Diffusion Generative Models
by: Xu, Rui, et al.
Published: (2024)
by: Xu, Rui, et al.
Published: (2024)
Seeing Fast and Slow: Learning the Flow of Time in Videos
by: Wu, Yen-Siang, et al.
Published: (2026)
by: Wu, Yen-Siang, et al.
Published: (2026)
Improving Video Generation with Human Feedback
by: Liu, Jie, et al.
Published: (2025)
by: Liu, Jie, et al.
Published: (2025)
GaussianVAE: Adaptive Learning Dynamics of 3D Gaussians for High-Fidelity Super-Resolution
by: Khalid, Shuja, et al.
Published: (2025)
by: Khalid, Shuja, et al.
Published: (2025)
NeuSDFusion: A Spatial-Aware Generative Model for 3D Shape Completion, Reconstruction, and Generation
by: Cui, Ruikai, et al.
Published: (2024)
by: Cui, Ruikai, et al.
Published: (2024)
Boosting 3D Object Generation through PBR Materials
by: Wang, Yitong, et al.
Published: (2024)
by: Wang, Yitong, et al.
Published: (2024)
PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF
by: Feng, Yutao, et al.
Published: (2023)
by: Feng, Yutao, et al.
Published: (2023)
DyST: Towards Dynamic Neural Scene Representations on Real-World Videos
by: Seitzer, Maximilian, et al.
Published: (2023)
by: Seitzer, Maximilian, et al.
Published: (2023)
SCULPT: Shape-Conditioned Unpaired Learning of Pose-dependent Clothed and Textured Human Meshes
by: Sanyal, Soubhik, et al.
Published: (2023)
by: Sanyal, Soubhik, et al.
Published: (2023)
PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
by: Xie, Tianyi, et al.
Published: (2023)
by: Xie, Tianyi, et al.
Published: (2023)
ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling
by: Jang, Deok-Kyeong, et al.
Published: (2024)
by: Jang, Deok-Kyeong, et al.
Published: (2024)
Navigating Text-To-Image Customization: From LyCORIS Fine-Tuning to Model Evaluation
by: Yeh, Shih-Ying, et al.
Published: (2023)
by: Yeh, Shih-Ying, et al.
Published: (2023)
DiffusionBrowser: Interactive Diffusion Previews via Multi-Branch Decoders
by: Hong, Susung, et al.
Published: (2025)
by: Hong, Susung, et al.
Published: (2025)
LRM: Large Reconstruction Model for Single Image to 3D
by: Hong, Yicong, et al.
Published: (2023)
by: Hong, Yicong, et al.
Published: (2023)
BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation
by: Hou, Xiaolu, et al.
Published: (2025)
by: Hou, Xiaolu, et al.
Published: (2025)
Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering
by: Feng, Yutao, et al.
Published: (2024)
by: Feng, Yutao, et al.
Published: (2024)
GenHMR: Generative Human Mesh Recovery
by: Saleem, Muhammad Usama, et al.
Published: (2024)
by: Saleem, Muhammad Usama, et al.
Published: (2024)
Similar Items
-
RealFill: Reference-Driven Generation for Authentic Image Completion
by: Tang, Luming, et al.
Published: (2023) -
Neural Control Variates with Automatic Integration
by: Li, Zilu, et al.
Published: (2024) -
Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction
by: Deng, Youming, et al.
Published: (2025) -
A Simple Approach to Differentiable Rendering of SDFs
by: Wang, Zichen, et al.
Published: (2024) -
Sampling for View Synthesis: From Local Light Field Fusion to Neural Radiance Fields and Beyond
by: Ramamoorthi, Ravi
Published: (2024)