Open-Pose 3D Zero-Shot Learning: Benchmark and Challenges

Fuente: arXiv
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Main Authors: Zhao, Weiguang, Yang, Guanyu, Zhang, Rui, Jiang, Chenru, Yang, Chaolong, Yan, Yuyao, Hussain, Amir, Huang, Kaizhu
Format: Preprint
Published: 2023
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author Zhao, Weiguang
Yang, Guanyu
Zhang, Rui
Jiang, Chenru
Yang, Chaolong
Yan, Yuyao
Hussain, Amir
Huang, Kaizhu
author_facet Zhao, Weiguang
Yang, Guanyu
Zhang, Rui
Jiang, Chenru
Yang, Chaolong
Yan, Yuyao
Hussain, Amir
Huang, Kaizhu
contents With the explosive 3D data growth, the urgency of utilizing zero-shot learning to facilitate data labeling becomes evident. Recently, methods transferring language or language-image pre-training models like Contrastive Language-Image Pre-training (CLIP) to 3D vision have made significant progress in the 3D zero-shot classification task. These methods primarily focus on 3D object classification with an aligned pose; such a setting is, however, rather restrictive, which overlooks the recognition of 3D objects with open poses typically encountered in real-world scenarios, such as an overturned chair or a lying teddy bear. To this end, we propose a more realistic and challenging scenario named open-pose 3D zero-shot classification, focusing on the recognition of 3D objects regardless of their orientation. First, we revisit the current research on 3D zero-shot classification, and propose two benchmark datasets specifically designed for the open-pose setting. We empirically validate many of the most popular methods in the proposed open-pose benchmark. Our investigations reveal that most current 3D zero-shot classification models suffer from poor performance, indicating a substantial exploration room towards the new direction. Furthermore, we study a concise pipeline with an iterative angle refinement mechanism that automatically optimizes one ideal angle to classify these open-pose 3D objects. In particular, to make validation more compelling and not just limited to existing CLIP-based methods, we also pioneer the exploration of knowledge transfer based on Diffusion models. While the proposed solutions can serve as a new benchmark for open-pose 3D zero-shot classification, we discuss the complexities and challenges of this scenario that remain for further research development. The code is available publicly at https://github.com/weiguangzhao/Diff-OP3D.
format Preprint
id arxiv_https___arxiv_org_abs_2312_07039
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Open-Pose 3D Zero-Shot Learning: Benchmark and Challenges
Zhao, Weiguang
Yang, Guanyu
Zhang, Rui
Jiang, Chenru
Yang, Chaolong
Yan, Yuyao
Hussain, Amir
Huang, Kaizhu
Computer Vision and Pattern Recognition
With the explosive 3D data growth, the urgency of utilizing zero-shot learning to facilitate data labeling becomes evident. Recently, methods transferring language or language-image pre-training models like Contrastive Language-Image Pre-training (CLIP) to 3D vision have made significant progress in the 3D zero-shot classification task. These methods primarily focus on 3D object classification with an aligned pose; such a setting is, however, rather restrictive, which overlooks the recognition of 3D objects with open poses typically encountered in real-world scenarios, such as an overturned chair or a lying teddy bear. To this end, we propose a more realistic and challenging scenario named open-pose 3D zero-shot classification, focusing on the recognition of 3D objects regardless of their orientation. First, we revisit the current research on 3D zero-shot classification, and propose two benchmark datasets specifically designed for the open-pose setting. We empirically validate many of the most popular methods in the proposed open-pose benchmark. Our investigations reveal that most current 3D zero-shot classification models suffer from poor performance, indicating a substantial exploration room towards the new direction. Furthermore, we study a concise pipeline with an iterative angle refinement mechanism that automatically optimizes one ideal angle to classify these open-pose 3D objects. In particular, to make validation more compelling and not just limited to existing CLIP-based methods, we also pioneer the exploration of knowledge transfer based on Diffusion models. While the proposed solutions can serve as a new benchmark for open-pose 3D zero-shot classification, we discuss the complexities and challenges of this scenario that remain for further research development. The code is available publicly at https://github.com/weiguangzhao/Diff-OP3D.
title Open-Pose 3D Zero-Shot Learning: Benchmark and Challenges
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2312.07039