On Alternating-Time Temporal Logic, Hyperproperties, and Strategy Sharing

Fuente: arXiv
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Autori principali: Beutner, Raven, Finkbeiner, Bernd
Natura: Preprint
Pubblicazione: 2023
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_version_ 1866917611111972864
author Beutner, Raven
Finkbeiner, Bernd
author_facet Beutner, Raven
Finkbeiner, Bernd
contents Alternating-time temporal logic (ATL$^*$) is a well-established framework for formal reasoning about multi-agent systems. However, while ATL$^*$ can reason about the strategic ability of agents (e.g., some coalition $A$ can ensure that a goal is reached eventually), we cannot compare multiple strategic interactions, nor can we require multiple agents to follow the same strategy. For example, we cannot state that coalition $A$ can reach a goal sooner (or more often) than some other coalition $A'$. In this paper, we propose HyperATLS$^*_S$, an extension of ATL$^*$ in which we can (1) compare the outcome of multiple strategic interactions w.r.t. a hyperproperty, i.e., a property that refers to multiple paths at the same time, and (2) enforce that some agents share the same strategy. We show that HyperATL$^*_S$ is a rich specification language that captures important AI-related properties that were out of reach of existing logics. We prove that model checking of HyperATL$^*_S$ on concurrent game structures is decidable. We implement our model-checking algorithm in a tool we call HyMASMC and evaluate it on a range of benchmarks.
format Preprint
id arxiv_https___arxiv_org_abs_2312_12403
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle On Alternating-Time Temporal Logic, Hyperproperties, and Strategy Sharing
Beutner, Raven
Finkbeiner, Bernd
Artificial Intelligence
Logic in Computer Science
Multiagent Systems
Alternating-time temporal logic (ATL$^*$) is a well-established framework for formal reasoning about multi-agent systems. However, while ATL$^*$ can reason about the strategic ability of agents (e.g., some coalition $A$ can ensure that a goal is reached eventually), we cannot compare multiple strategic interactions, nor can we require multiple agents to follow the same strategy. For example, we cannot state that coalition $A$ can reach a goal sooner (or more often) than some other coalition $A'$. In this paper, we propose HyperATLS$^*_S$, an extension of ATL$^*$ in which we can (1) compare the outcome of multiple strategic interactions w.r.t. a hyperproperty, i.e., a property that refers to multiple paths at the same time, and (2) enforce that some agents share the same strategy. We show that HyperATL$^*_S$ is a rich specification language that captures important AI-related properties that were out of reach of existing logics. We prove that model checking of HyperATL$^*_S$ on concurrent game structures is decidable. We implement our model-checking algorithm in a tool we call HyMASMC and evaluate it on a range of benchmarks.
title On Alternating-Time Temporal Logic, Hyperproperties, and Strategy Sharing
topic Artificial Intelligence
Logic in Computer Science
Multiagent Systems
url https://arxiv.org/abs/2312.12403