MotionScript: Natural Language Descriptions for Expressive 3D Human Motions
Fuente:
arXiv
Guardado en:
| Autores principales: | Yazdian, Payam Jome, Lagasse, Rachel, Mohammadi, Hamid, Liu, Eric, Cheng, Li, Lim, Angelica |
|---|---|
| Formato: | Preprint |
| Publicado: |
2023
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
SalsaAgent: A multimodal embodied language model for interactive dance generation
por: Yazdian, Payam Jome, et al.
Publicado: (2026)
por: Yazdian, Payam Jome, et al.
Publicado: (2026)
Salsa as a Nonverbal Embodied Language -- The CoMPAS3D Dataset and Benchmarks
por: Burkanova, Bermet, et al.
Publicado: (2025)
por: Burkanova, Bermet, et al.
Publicado: (2025)
Motion Generation from Fine-grained Textual Descriptions
por: Li, Kunhang, et al.
Publicado: (2024)
por: Li, Kunhang, et al.
Publicado: (2024)
How Much Do Large Language Models Know about Human Motion? A Case Study in 3D Avatar Control
por: Li, Kunhang, et al.
Publicado: (2025)
por: Li, Kunhang, et al.
Publicado: (2025)
MOGRAS: Human Motion with Grasping in 3D Scenes
por: Bhosikar, Kunal, et al.
Publicado: (2025)
por: Bhosikar, Kunal, et al.
Publicado: (2025)
EgoDyn-Bench: Evaluating Ego-Motion Understanding in Vision-Centric Foundation Models for Autonomous Driving
por: Schäfer, Finn Rasmus, et al.
Publicado: (2026)
por: Schäfer, Finn Rasmus, et al.
Publicado: (2026)
SMF-VO: Direct Ego-Motion Estimation via Sparse Motion Fields
por: Yang, Sangheon, et al.
Publicado: (2025)
por: Yang, Sangheon, et al.
Publicado: (2025)
Context-based Motion Retrieval using Open Vocabulary Methods for Autonomous Driving
por: Englmeier, Stefan, et al.
Publicado: (2025)
por: Englmeier, Stefan, et al.
Publicado: (2025)
Moto: Latent Motion Token as the Bridging Language for Learning Robot Manipulation from Videos
por: Chen, Yi, et al.
Publicado: (2024)
por: Chen, Yi, et al.
Publicado: (2024)
Uncertainty-aware Probabilistic 3D Human Motion Forecasting via Invertible Networks
por: Ma, Yue, et al.
Publicado: (2025)
por: Ma, Yue, et al.
Publicado: (2025)
MotionGPT3: Human Motion as a Second Modality
por: Zhu, Bingfan, et al.
Publicado: (2025)
por: Zhu, Bingfan, et al.
Publicado: (2025)
Structure from Motion-based Motion Estimation and 3D Reconstruction of Unknown Shaped Space Debris
por: Uno, Kentaro, et al.
Publicado: (2024)
por: Uno, Kentaro, et al.
Publicado: (2024)
MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning
por: Feng, Yuming, et al.
Publicado: (2024)
por: Feng, Yuming, et al.
Publicado: (2024)
Kimodo: Scaling Controllable Human Motion Generation
por: Rempe, Davis, et al.
Publicado: (2026)
por: Rempe, Davis, et al.
Publicado: (2026)
LaMP: Learning Vision-Language-Action Policies with 3D Scene Flow as Latent Motion Prior
por: Wang, Xinkai, et al.
Publicado: (2026)
por: Wang, Xinkai, et al.
Publicado: (2026)
Learning Priors of Human Motion With Vision Transformers
por: Falqueto, Placido, et al.
Publicado: (2025)
por: Falqueto, Placido, et al.
Publicado: (2025)
EgoPlan-Bench: Benchmarking Multimodal Large Language Models for Human-Level Planning
por: Chen, Yi, et al.
Publicado: (2023)
por: Chen, Yi, et al.
Publicado: (2023)
MOSPA: Human Motion Generation Driven by Spatial Audio
por: Xu, Shuyang, et al.
Publicado: (2025)
por: Xu, Shuyang, et al.
Publicado: (2025)
3D-VLA: A 3D Vision-Language-Action Generative World Model
por: Zhen, Haoyu, et al.
Publicado: (2024)
por: Zhen, Haoyu, et al.
Publicado: (2024)
Motion Synthesis with Sparse and Flexible Keyjoint Control
por: Hwang, Inwoo, et al.
Publicado: (2025)
por: Hwang, Inwoo, et al.
Publicado: (2025)
SOLE-R1: Video-Language Reasoning as the Sole Reward for On-Robot Reinforcement Learning
por: Schroeder, Philip, et al.
Publicado: (2026)
por: Schroeder, Philip, et al.
Publicado: (2026)
Bayesian-Optimized One-Step Diffusion Model with Knowledge Distillation for Real-Time 3D Human Motion Prediction
por: Tian, Sibo, et al.
Publicado: (2024)
por: Tian, Sibo, et al.
Publicado: (2024)
RedMotion: Motion Prediction via Redundancy Reduction
por: Wagner, Royden, et al.
Publicado: (2023)
por: Wagner, Royden, et al.
Publicado: (2023)
Multi-Transmotion: Pre-trained Model for Human Motion Prediction
por: Gao, Yang, et al.
Publicado: (2024)
por: Gao, Yang, et al.
Publicado: (2024)
3D-MoE: A Mixture-of-Experts Multi-modal LLM for 3D Vision and Pose Diffusion via Rectified Flow
por: Ma, Yueen, et al.
Publicado: (2025)
por: Ma, Yueen, et al.
Publicado: (2025)
Flowing from Reasoning to Motion: Learning 3D Hand Trajectory Prediction from Egocentric Human Interaction Videos
por: Chen, Mingfei, et al.
Publicado: (2025)
por: Chen, Mingfei, et al.
Publicado: (2025)
MUT3R: Motion-aware Updating Transformer for Dynamic 3D Reconstruction
por: Shen, Guole, et al.
Publicado: (2025)
por: Shen, Guole, et al.
Publicado: (2025)
Holodeck: Language Guided Generation of 3D Embodied AI Environments
por: Yang, Yue, et al.
Publicado: (2023)
por: Yang, Yue, et al.
Publicado: (2023)
JointMotion: Joint Self-Supervision for Joint Motion Prediction
por: Wagner, Royden, et al.
Publicado: (2024)
por: Wagner, Royden, et al.
Publicado: (2024)
RoboSpatial: Teaching Spatial Understanding to 2D and 3D Vision-Language Models for Robotics
por: Song, Chan Hee, et al.
Publicado: (2024)
por: Song, Chan Hee, et al.
Publicado: (2024)
Rheos: Modelling Continuous Motion Dynamics in Hierarchical 3D Scene Graphs
por: Catalano, Iacopo, et al.
Publicado: (2026)
por: Catalano, Iacopo, et al.
Publicado: (2026)
Bridging the 2D-3D Gap: A Hierarchical Semantic-Geometric Map for Vision Language Navigation
por: Li, Kailing, et al.
Publicado: (2026)
por: Li, Kailing, et al.
Publicado: (2026)
Expressive Forecasting of 3D Whole-body Human Motions
por: Ding, Pengxiang, et al.
Publicado: (2023)
por: Ding, Pengxiang, et al.
Publicado: (2023)
MotionHint: Self-Supervised Monocular Visual Odometry with Motion Constraints
por: Wang, Cong, et al.
Publicado: (2021)
por: Wang, Cong, et al.
Publicado: (2021)
Signs of Language: Embodied Sign Language Fingerspelling Acquisition from Demonstrations for Human-Robot Interaction
por: Tavella, Federico, et al.
Publicado: (2022)
por: Tavella, Federico, et al.
Publicado: (2022)
InterEdit: Navigating Text-Guided Multi-Human 3D Motion Editing
por: Yang, Yebin, et al.
Publicado: (2026)
por: Yang, Yebin, et al.
Publicado: (2026)
VimoRAG: Video-based Retrieval-augmented 3D Motion Generation for Motion Language Models
por: Xu, Haidong, et al.
Publicado: (2025)
por: Xu, Haidong, et al.
Publicado: (2025)
Virtual Community: An Open World for Humans, Robots, and Society
por: Zhou, Qinhong, et al.
Publicado: (2025)
por: Zhou, Qinhong, et al.
Publicado: (2025)
From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidance
por: Li, Zhe, et al.
Publicado: (2025)
por: Li, Zhe, et al.
Publicado: (2025)
UNCAP: Uncertainty-Guided Neurosymbolic Planning Using Natural Language Communication for Cooperative Autonomous Vehicles
por: Bhatt, Neel P., et al.
Publicado: (2025)
por: Bhatt, Neel P., et al.
Publicado: (2025)
Ejemplares similares
-
SalsaAgent: A multimodal embodied language model for interactive dance generation
por: Yazdian, Payam Jome, et al.
Publicado: (2026) -
Salsa as a Nonverbal Embodied Language -- The CoMPAS3D Dataset and Benchmarks
por: Burkanova, Bermet, et al.
Publicado: (2025) -
Motion Generation from Fine-grained Textual Descriptions
por: Li, Kunhang, et al.
Publicado: (2024) -
How Much Do Large Language Models Know about Human Motion? A Case Study in 3D Avatar Control
por: Li, Kunhang, et al.
Publicado: (2025) -
MOGRAS: Human Motion with Grasping in 3D Scenes
por: Bhosikar, Kunal, et al.
Publicado: (2025)