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Main Authors: Nakath, David, Weng, Xiangyu, She, Mengkun, Köser, Kevin
Format: Preprint
Published: 2023
Subjects:
Online Access:https://arxiv.org/abs/2312.13494
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author Nakath, David
Weng, Xiangyu
She, Mengkun
Köser, Kevin
author_facet Nakath, David
Weng, Xiangyu
She, Mengkun
Köser, Kevin
contents When created faithfully from real-world data, Digital 3D representations of objects can be useful for human or computer-assisted analysis. Such models can also serve for generating training data for machine learning approaches in settings where data is difficult to obtain or where too few training data exists, e.g. by providing novel views or images in varying conditions. While the vast amount of visual 3D reconstruction approaches focus on non-physical models, textured object surfaces or shapes, in this contribution we propose a volumetric reconstruction approach that obtains a physical model including the interior of partially translucent objects such as plankton or insects. Our technique photographs the object under different poses in front of a bright white light source and computes absorption and scattering per voxel. It can be interpreted as visual tomography that we solve by inverse raytracing. We additionally suggest a method to convert non-physical NeRF media into a physically-based volumetric grid for initialization and illustrate the usefulness of the approach using two real-world plankton validation sets, the lab-scanned models being finally also relighted and virtually submerged in a scenario with augmented medium and illumination conditions. Please visit the project homepage at www.marine.informatik.uni-kiel.de/go/vito
format Preprint
id arxiv_https___arxiv_org_abs_2312_13494
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Visual Tomography: Physically Faithful Volumetric Models of Partially Translucent Objects
Nakath, David
Weng, Xiangyu
She, Mengkun
Köser, Kevin
Computer Vision and Pattern Recognition
When created faithfully from real-world data, Digital 3D representations of objects can be useful for human or computer-assisted analysis. Such models can also serve for generating training data for machine learning approaches in settings where data is difficult to obtain or where too few training data exists, e.g. by providing novel views or images in varying conditions. While the vast amount of visual 3D reconstruction approaches focus on non-physical models, textured object surfaces or shapes, in this contribution we propose a volumetric reconstruction approach that obtains a physical model including the interior of partially translucent objects such as plankton or insects. Our technique photographs the object under different poses in front of a bright white light source and computes absorption and scattering per voxel. It can be interpreted as visual tomography that we solve by inverse raytracing. We additionally suggest a method to convert non-physical NeRF media into a physically-based volumetric grid for initialization and illustrate the usefulness of the approach using two real-world plankton validation sets, the lab-scanned models being finally also relighted and virtually submerged in a scenario with augmented medium and illumination conditions. Please visit the project homepage at www.marine.informatik.uni-kiel.de/go/vito
title Visual Tomography: Physically Faithful Volumetric Models of Partially Translucent Objects
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2312.13494