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Main Authors: Zhao, Fuqiang, Zhang, Kehan, Liu, Qian, Lyu, Zhuoyi
Format: Preprint
Published: 2023
Subjects:
Online Access:https://arxiv.org/abs/2312.16391
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author Zhao, Fuqiang
Zhang, Kehan
Liu, Qian
Lyu, Zhuoyi
author_facet Zhao, Fuqiang
Zhang, Kehan
Liu, Qian
Lyu, Zhuoyi
contents With the development of VR technology, especially the emergence of the metaverse concept, the integration of visual and tactile perception has become an expected experience in human-machine interaction. Therefore, achieving spatial-temporal consistency of visual and tactile information in VR applications has become a necessary factor for realizing this experience. The state-of-the-art vibrotactile datasets generally contain temporal-level vibrotactile information collected by randomly sliding on the surface of an object, along with the corresponding image of the material/texture. However, they lack the position/spatial information that corresponds to the signal acquisition, making it difficult to achieve spatiotemporal alignment of visual-tactile data. Therefore, we develop a new data acquisition system in this paper which can collect visual and vibrotactile signals of different textures/materials with spatial and temporal consistency. In addition, we develop a VR-based application call "V-Touching" by leveraging the dataset generated by the new acquisition system, which can provide pixel-to-taxel joint visual-tactile perception when sliding over the surface of objects in the virtual environment with distinct vibrotactile feedback of different textures/materials.
format Preprint
id arxiv_https___arxiv_org_abs_2312_16391
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Toward Spatial Temporal Consistency of Joint Visual Tactile Perception in VR Applications
Zhao, Fuqiang
Zhang, Kehan
Liu, Qian
Lyu, Zhuoyi
Robotics
With the development of VR technology, especially the emergence of the metaverse concept, the integration of visual and tactile perception has become an expected experience in human-machine interaction. Therefore, achieving spatial-temporal consistency of visual and tactile information in VR applications has become a necessary factor for realizing this experience. The state-of-the-art vibrotactile datasets generally contain temporal-level vibrotactile information collected by randomly sliding on the surface of an object, along with the corresponding image of the material/texture. However, they lack the position/spatial information that corresponds to the signal acquisition, making it difficult to achieve spatiotemporal alignment of visual-tactile data. Therefore, we develop a new data acquisition system in this paper which can collect visual and vibrotactile signals of different textures/materials with spatial and temporal consistency. In addition, we develop a VR-based application call "V-Touching" by leveraging the dataset generated by the new acquisition system, which can provide pixel-to-taxel joint visual-tactile perception when sliding over the surface of objects in the virtual environment with distinct vibrotactile feedback of different textures/materials.
title Toward Spatial Temporal Consistency of Joint Visual Tactile Perception in VR Applications
topic Robotics
url https://arxiv.org/abs/2312.16391