Sasso, E., Loiacono, D., & Lanzi, P. L. (2023). A Tool for the Procedural Generation of Shaders using Interactive Evolutionary Algorithms.
Cita Chicago Style (17a ed.)Sasso, Elio, Daniele Loiacono, y Pier Luca Lanzi. A Tool for the Procedural Generation of Shaders Using Interactive Evolutionary Algorithms. 2023.
Cita MLA (9a ed.)Sasso, Elio, et al. A Tool for the Procedural Generation of Shaders Using Interactive Evolutionary Algorithms. 2023.
Precaución: Estas citas no son 100% exactas.