Principal-Agent Reward Shaping in MDPs

Fuente: arXiv
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Auteurs principaux: Ben-Porat, Omer, Mansour, Yishay, Moshkovitz, Michal, Taitler, Boaz
Format: Preprint
Publié: 2023
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author Ben-Porat, Omer
Mansour, Yishay
Moshkovitz, Michal
Taitler, Boaz
author_facet Ben-Porat, Omer
Mansour, Yishay
Moshkovitz, Michal
Taitler, Boaz
contents Principal-agent problems arise when one party acts on behalf of another, leading to conflicts of interest. The economic literature has extensively studied principal-agent problems, and recent work has extended this to more complex scenarios such as Markov Decision Processes (MDPs). In this paper, we further explore this line of research by investigating how reward shaping under budget constraints can improve the principal's utility. We study a two-player Stackelberg game where the principal and the agent have different reward functions, and the agent chooses an MDP policy for both players. The principal offers an additional reward to the agent, and the agent picks their policy selfishly to maximize their reward, which is the sum of the original and the offered reward. Our results establish the NP-hardness of the problem and offer polynomial approximation algorithms for two classes of instances: Stochastic trees and deterministic decision processes with a finite horizon.
format Preprint
id arxiv_https___arxiv_org_abs_2401_00298
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Principal-Agent Reward Shaping in MDPs
Ben-Porat, Omer
Mansour, Yishay
Moshkovitz, Michal
Taitler, Boaz
Artificial Intelligence
Principal-agent problems arise when one party acts on behalf of another, leading to conflicts of interest. The economic literature has extensively studied principal-agent problems, and recent work has extended this to more complex scenarios such as Markov Decision Processes (MDPs). In this paper, we further explore this line of research by investigating how reward shaping under budget constraints can improve the principal's utility. We study a two-player Stackelberg game where the principal and the agent have different reward functions, and the agent chooses an MDP policy for both players. The principal offers an additional reward to the agent, and the agent picks their policy selfishly to maximize their reward, which is the sum of the original and the offered reward. Our results establish the NP-hardness of the problem and offer polynomial approximation algorithms for two classes of instances: Stochastic trees and deterministic decision processes with a finite horizon.
title Principal-Agent Reward Shaping in MDPs
topic Artificial Intelligence
url https://arxiv.org/abs/2401.00298