En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data

Fuente: arXiv
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Autori principali: Men, Yifang, Lei, Biwen, Yao, Yuan, Cui, Miaomiao, Lian, Zhouhui, Xie, Xuansong
Natura: Preprint
Pubblicazione: 2024
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author Men, Yifang
Lei, Biwen
Yao, Yuan
Cui, Miaomiao
Lian, Zhouhui
Xie, Xuansong
author_facet Men, Yifang
Lei, Biwen
Yao, Yuan
Cui, Miaomiao
Lian, Zhouhui
Xie, Xuansong
contents We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our approach aims to develop a zero-shot 3D generative scheme capable of producing visually realistic, geometrically accurate and content-wise diverse 3D humans without relying on pre-existing 3D or 2D assets. To address this challenge, we introduce a meticulously crafted workflow that implements accurate physical modeling to learn the enhanced 3D generative model from synthetic 2D data. During inference, we integrate optimization modules to bridge the gap between realistic appearances and coarse 3D shapes. Specifically, En3D comprises three modules: a 3D generator that accurately models generalizable 3D humans with realistic appearance from synthesized balanced, diverse, and structured human images; a geometry sculptor that enhances shape quality using multi-view normal constraints for intricate human anatomy; and a texturing module that disentangles explicit texture maps with fidelity and editability, leveraging semantical UV partitioning and a differentiable rasterizer. Experimental results show that our approach significantly outperforms prior works in terms of image quality, geometry accuracy and content diversity. We also showcase the applicability of our generated avatars for animation and editing, as well as the scalability of our approach for content-style free adaptation.
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id arxiv_https___arxiv_org_abs_2401_01173
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data
Men, Yifang
Lei, Biwen
Yao, Yuan
Cui, Miaomiao
Lian, Zhouhui
Xie, Xuansong
Computer Vision and Pattern Recognition
We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our approach aims to develop a zero-shot 3D generative scheme capable of producing visually realistic, geometrically accurate and content-wise diverse 3D humans without relying on pre-existing 3D or 2D assets. To address this challenge, we introduce a meticulously crafted workflow that implements accurate physical modeling to learn the enhanced 3D generative model from synthetic 2D data. During inference, we integrate optimization modules to bridge the gap between realistic appearances and coarse 3D shapes. Specifically, En3D comprises three modules: a 3D generator that accurately models generalizable 3D humans with realistic appearance from synthesized balanced, diverse, and structured human images; a geometry sculptor that enhances shape quality using multi-view normal constraints for intricate human anatomy; and a texturing module that disentangles explicit texture maps with fidelity and editability, leveraging semantical UV partitioning and a differentiable rasterizer. Experimental results show that our approach significantly outperforms prior works in terms of image quality, geometry accuracy and content diversity. We also showcase the applicability of our generated avatars for animation and editing, as well as the scalability of our approach for content-style free adaptation.
title En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2401.01173