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Main Authors: Hua, Tongyan, Bai, Haotian, Cao, Zidong, Liu, Ming, Tao, Dacheng, Wang, Lin
Format: Preprint
Published: 2024
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Online Access:https://arxiv.org/abs/2401.03203
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author Hua, Tongyan
Bai, Haotian
Cao, Zidong
Liu, Ming
Tao, Dacheng
Wang, Lin
author_facet Hua, Tongyan
Bai, Haotian
Cao, Zidong
Liu, Ming
Tao, Dacheng
Wang, Lin
contents In this paper, we introduce Hi-Map, a novel monocular dense mapping approach based on Neural Radiance Field (NeRF). Hi-Map is exceptional in its capacity to achieve efficient and high-fidelity mapping using only posed RGB inputs. Our method eliminates the need for external depth priors derived from e.g., a depth estimation model. Our key idea is to represent the scene as a hierarchical feature grid that encodes the radiance and then factorizes it into feature planes and vectors. As such, the scene representation becomes simpler and more generalizable for fast and smooth convergence on new observations. This allows for efficient computation while alleviating noise patterns by reducing the complexity of the scene representation. Buttressed by the hierarchical factorized representation, we leverage the Sign Distance Field (SDF) as a proxy of rendering for inferring the volume density, demonstrating high mapping fidelity. Moreover, we introduce a dual-path encoding strategy to strengthen the photometric cues and further boost the mapping quality, especially for the distant and textureless regions. Extensive experiments demonstrate our method's superiority in geometric and textural accuracy over the state-of-the-art NeRF-based monocular mapping methods.
format Preprint
id arxiv_https___arxiv_org_abs_2401_03203
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Hi-Map: Hierarchical Factorized Radiance Field for High-Fidelity Monocular Dense Mapping
Hua, Tongyan
Bai, Haotian
Cao, Zidong
Liu, Ming
Tao, Dacheng
Wang, Lin
Computer Vision and Pattern Recognition
In this paper, we introduce Hi-Map, a novel monocular dense mapping approach based on Neural Radiance Field (NeRF). Hi-Map is exceptional in its capacity to achieve efficient and high-fidelity mapping using only posed RGB inputs. Our method eliminates the need for external depth priors derived from e.g., a depth estimation model. Our key idea is to represent the scene as a hierarchical feature grid that encodes the radiance and then factorizes it into feature planes and vectors. As such, the scene representation becomes simpler and more generalizable for fast and smooth convergence on new observations. This allows for efficient computation while alleviating noise patterns by reducing the complexity of the scene representation. Buttressed by the hierarchical factorized representation, we leverage the Sign Distance Field (SDF) as a proxy of rendering for inferring the volume density, demonstrating high mapping fidelity. Moreover, we introduce a dual-path encoding strategy to strengthen the photometric cues and further boost the mapping quality, especially for the distant and textureless regions. Extensive experiments demonstrate our method's superiority in geometric and textural accuracy over the state-of-the-art NeRF-based monocular mapping methods.
title Hi-Map: Hierarchical Factorized Radiance Field for High-Fidelity Monocular Dense Mapping
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2401.03203