Engineering Features to Improve Pass Prediction in Soccer Simulation 2D Games

Fuente: arXiv
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Autores principales: Zare, Nader, Sarvmaili, Mahtab, Sayareh, Aref, Amini, Omid, Soares, Stan Matwin Amilcar
Formato: Preprint
Publicado: 2024
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author Zare, Nader
Sarvmaili, Mahtab
Sayareh, Aref
Amini, Omid
Soares, Stan Matwin Amilcar
author_facet Zare, Nader
Sarvmaili, Mahtab
Sayareh, Aref
Amini, Omid
Soares, Stan Matwin Amilcar
contents Soccer Simulation 2D (SS2D) is a simulation of a real soccer game in two dimensions. In soccer, passing behavior is an essential action for keeping the ball in possession of our team and creating goal opportunities. Similarly, for SS2D, predicting the passing behaviors of both opponents and our teammates helps manage resources and score more goals. Therefore, in this research, we have tried to address the modeling of passing behavior of soccer 2D players using Deep Neural Networks (DNN) and Random Forest (RF). We propose an embedded data extraction module that can record the decision-making of agents in an online format. Afterward, we apply four data sorting techniques for training data preparation. After, we evaluate the trained models' performance playing against 6 top teams of RoboCup 2019 that have distinctive playing strategies. Finally, we examine the importance of different feature groups on the prediction of a passing strategy. All results in each step of this work prove our suggested methodology's effectiveness and improve the performance of the pass prediction in Soccer Simulation 2D games ranging from 5\% (e.g., playing against the same team) to 10\% (e.g., playing against Robocup top teams).
format Preprint
id arxiv_https___arxiv_org_abs_2401_03410
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Engineering Features to Improve Pass Prediction in Soccer Simulation 2D Games
Zare, Nader
Sarvmaili, Mahtab
Sayareh, Aref
Amini, Omid
Soares, Stan Matwin Amilcar
Artificial Intelligence
Machine Learning
Robotics
Soccer Simulation 2D (SS2D) is a simulation of a real soccer game in two dimensions. In soccer, passing behavior is an essential action for keeping the ball in possession of our team and creating goal opportunities. Similarly, for SS2D, predicting the passing behaviors of both opponents and our teammates helps manage resources and score more goals. Therefore, in this research, we have tried to address the modeling of passing behavior of soccer 2D players using Deep Neural Networks (DNN) and Random Forest (RF). We propose an embedded data extraction module that can record the decision-making of agents in an online format. Afterward, we apply four data sorting techniques for training data preparation. After, we evaluate the trained models' performance playing against 6 top teams of RoboCup 2019 that have distinctive playing strategies. Finally, we examine the importance of different feature groups on the prediction of a passing strategy. All results in each step of this work prove our suggested methodology's effectiveness and improve the performance of the pass prediction in Soccer Simulation 2D games ranging from 5\% (e.g., playing against the same team) to 10\% (e.g., playing against Robocup top teams).
title Engineering Features to Improve Pass Prediction in Soccer Simulation 2D Games
topic Artificial Intelligence
Machine Learning
Robotics
url https://arxiv.org/abs/2401.03410