FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes

Fuente: arXiv
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Autori principali: Zhang, Genghao, Wang, Yuxi, Luo, Chuanchen, Xu, Shibiao, Zhang, Zhaoxiang, Zhang, Man, Peng, Junran
Natura: Preprint
Pubblicazione: 2024
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author Zhang, Genghao
Wang, Yuxi
Luo, Chuanchen
Xu, Shibiao
Zhang, Zhaoxiang
Zhang, Man
Peng, Junran
author_facet Zhang, Genghao
Wang, Yuxi
Luo, Chuanchen
Xu, Shibiao
Zhang, Zhaoxiang
Zhang, Man
Peng, Junran
contents Indoor scene generation has attracted significant attention recently as it is crucial for applications of gaming, virtual reality, and interior design. Current indoor scene generation methods can produce reasonable room layouts but often lack diversity and realism. This is primarily due to the limited coverage of existing datasets, including only large furniture without tiny furnishings in daily life. To address these challenges, we propose FurniScene, a large-scale 3D room dataset with intricate furnishing scenes from interior design professionals. Specifically, the FurniScene consists of 11,698 rooms and 39,691 unique furniture CAD models with 89 different types, covering things from large beds to small teacups on the coffee table. To better suit fine-grained indoor scene layout generation, we introduce a novel Two-Stage Diffusion Scene Model (TSDSM) and conduct an evaluation benchmark for various indoor scene generation based on FurniScene. Quantitative and qualitative evaluations demonstrate the capability of our method to generate highly realistic indoor scenes. Our dataset and code will be publicly available soon.
format Preprint
id arxiv_https___arxiv_org_abs_2401_03470
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes
Zhang, Genghao
Wang, Yuxi
Luo, Chuanchen
Xu, Shibiao
Zhang, Zhaoxiang
Zhang, Man
Peng, Junran
Computer Vision and Pattern Recognition
Artificial Intelligence
Indoor scene generation has attracted significant attention recently as it is crucial for applications of gaming, virtual reality, and interior design. Current indoor scene generation methods can produce reasonable room layouts but often lack diversity and realism. This is primarily due to the limited coverage of existing datasets, including only large furniture without tiny furnishings in daily life. To address these challenges, we propose FurniScene, a large-scale 3D room dataset with intricate furnishing scenes from interior design professionals. Specifically, the FurniScene consists of 11,698 rooms and 39,691 unique furniture CAD models with 89 different types, covering things from large beds to small teacups on the coffee table. To better suit fine-grained indoor scene layout generation, we introduce a novel Two-Stage Diffusion Scene Model (TSDSM) and conduct an evaluation benchmark for various indoor scene generation based on FurniScene. Quantitative and qualitative evaluations demonstrate the capability of our method to generate highly realistic indoor scenes. Our dataset and code will be publicly available soon.
title FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2401.03470