Infinitely ludic categories

Fuente: arXiv
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Auteurs principaux: Duzi, Matheus, Szeptycki, Paul, Tholen, Walter
Format: Preprint
Publié: 2024
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author Duzi, Matheus
Szeptycki, Paul
Tholen, Walter
author_facet Duzi, Matheus
Szeptycki, Paul
Tholen, Walter
contents Pursuing a new approach to the study of infinite games in combinatorics, we introduce the categories $\mathbf{Game}_{A}$ and $\mathbf{Game}_{B}$ and improve some classical results concerning topological games related to the duality between covering properties of $X$ and convergence properties of $\mathrm{C}_{\mathrm {p}}(X)$ by establishing the existence and key role of certain natural transformations. We then describe these ludic categories in various equivalent forms, viewing their objects as certain structured trees, presheaves, or metric spaces, and we thereby obtain their arboreal, functorial and metrical appearances. We use their metrical disguise to demonstrate a universality property of the Banach-Mazur game. The various equivalent descriptions come with underlying functors to more familiar categories which help establishing some important properties of the game categories: they are complete, cocomplete, extensive, cartesian closed, and coregular, but neither regular nor locally cartesian closed. We prove that their classes of strong epimorphisms, of regular epimorphisms, and of descent morphisms, are all distinct, and we show that these categories have weak classifiers for strong partial maps. Some of the categorical constructions have interesting game-theoretic interpretations.
format Preprint
id arxiv_https___arxiv_org_abs_2401_03484
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Infinitely ludic categories
Duzi, Matheus
Szeptycki, Paul
Tholen, Walter
General Topology
Category Theory
91A44, 18B99, 18A20, 18B50, 18D15, 54C35, 54D20
Pursuing a new approach to the study of infinite games in combinatorics, we introduce the categories $\mathbf{Game}_{A}$ and $\mathbf{Game}_{B}$ and improve some classical results concerning topological games related to the duality between covering properties of $X$ and convergence properties of $\mathrm{C}_{\mathrm {p}}(X)$ by establishing the existence and key role of certain natural transformations. We then describe these ludic categories in various equivalent forms, viewing their objects as certain structured trees, presheaves, or metric spaces, and we thereby obtain their arboreal, functorial and metrical appearances. We use their metrical disguise to demonstrate a universality property of the Banach-Mazur game. The various equivalent descriptions come with underlying functors to more familiar categories which help establishing some important properties of the game categories: they are complete, cocomplete, extensive, cartesian closed, and coregular, but neither regular nor locally cartesian closed. We prove that their classes of strong epimorphisms, of regular epimorphisms, and of descent morphisms, are all distinct, and we show that these categories have weak classifiers for strong partial maps. Some of the categorical constructions have interesting game-theoretic interpretations.
title Infinitely ludic categories
topic General Topology
Category Theory
91A44, 18B99, 18A20, 18B50, 18D15, 54C35, 54D20
url https://arxiv.org/abs/2401.03484