Identifying Important Group of Pixels using Interactions

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Sumiyasu, Kosuke, Kawamoto, Kazuhiko, Kera, Hiroshi
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866911988836204544
author Sumiyasu, Kosuke
Kawamoto, Kazuhiko
Kera, Hiroshi
author_facet Sumiyasu, Kosuke
Kawamoto, Kazuhiko
Kera, Hiroshi
contents To better understand the behavior of image classifiers, it is useful to visualize the contribution of individual pixels to the model prediction. In this study, we propose a method, MoXI ($\textbf{Mo}$del e$\textbf{X}$planation by $\textbf{I}$nteractions), that efficiently and accurately identifies a group of pixels with high prediction confidence. The proposed method employs game-theoretic concepts, Shapley values and interactions, taking into account the effects of individual pixels and the cooperative influence of pixels on model confidence. Theoretical analysis and experiments demonstrate that our method better identifies the pixels that are highly contributing to the model outputs than widely-used visualization by Grad-CAM, Attention rollout, and Shapley value. While prior studies have suffered from the exponential computational cost in the computation of Shapley value and interactions, we show that this can be reduced to quadratic cost for our task. The code is available at https://github.com/KosukeSumiyasu/MoXI.
format Preprint
id arxiv_https___arxiv_org_abs_2401_03785
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Identifying Important Group of Pixels using Interactions
Sumiyasu, Kosuke
Kawamoto, Kazuhiko
Kera, Hiroshi
Computer Vision and Pattern Recognition
Machine Learning
To better understand the behavior of image classifiers, it is useful to visualize the contribution of individual pixels to the model prediction. In this study, we propose a method, MoXI ($\textbf{Mo}$del e$\textbf{X}$planation by $\textbf{I}$nteractions), that efficiently and accurately identifies a group of pixels with high prediction confidence. The proposed method employs game-theoretic concepts, Shapley values and interactions, taking into account the effects of individual pixels and the cooperative influence of pixels on model confidence. Theoretical analysis and experiments demonstrate that our method better identifies the pixels that are highly contributing to the model outputs than widely-used visualization by Grad-CAM, Attention rollout, and Shapley value. While prior studies have suffered from the exponential computational cost in the computation of Shapley value and interactions, we show that this can be reduced to quadratic cost for our task. The code is available at https://github.com/KosukeSumiyasu/MoXI.
title Identifying Important Group of Pixels using Interactions
topic Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2401.03785