Evaluating Language Model Agency through Negotiations

Fuente: arXiv
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Auteurs principaux: Davidson, Tim R., Veselovsky, Veniamin, Josifoski, Martin, Peyrard, Maxime, Bosselut, Antoine, Kosinski, Michal, West, Robert
Format: Preprint
Publié: 2024
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author Davidson, Tim R.
Veselovsky, Veniamin
Josifoski, Martin
Peyrard, Maxime
Bosselut, Antoine
Kosinski, Michal
West, Robert
author_facet Davidson, Tim R.
Veselovsky, Veniamin
Josifoski, Martin
Peyrard, Maxime
Bosselut, Antoine
Kosinski, Michal
West, Robert
contents We introduce an approach to evaluate language model (LM) agency using negotiation games. This approach better reflects real-world use cases and addresses some of the shortcomings of alternative LM benchmarks. Negotiation games enable us to study multi-turn, and cross-model interactions, modulate complexity, and side-step accidental evaluation data leakage. We use our approach to test six widely used and publicly accessible LMs, evaluating performance and alignment in both self-play and cross-play settings. Noteworthy findings include: (i) only closed-source models tested here were able to complete these tasks; (ii) cooperative bargaining games proved to be most challenging to the models; and (iii) even the most powerful models sometimes "lose" to weaker opponents
format Preprint
id arxiv_https___arxiv_org_abs_2401_04536
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Evaluating Language Model Agency through Negotiations
Davidson, Tim R.
Veselovsky, Veniamin
Josifoski, Martin
Peyrard, Maxime
Bosselut, Antoine
Kosinski, Michal
West, Robert
Computation and Language
Artificial Intelligence
Machine Learning
We introduce an approach to evaluate language model (LM) agency using negotiation games. This approach better reflects real-world use cases and addresses some of the shortcomings of alternative LM benchmarks. Negotiation games enable us to study multi-turn, and cross-model interactions, modulate complexity, and side-step accidental evaluation data leakage. We use our approach to test six widely used and publicly accessible LMs, evaluating performance and alignment in both self-play and cross-play settings. Noteworthy findings include: (i) only closed-source models tested here were able to complete these tasks; (ii) cooperative bargaining games proved to be most challenging to the models; and (iii) even the most powerful models sometimes "lose" to weaker opponents
title Evaluating Language Model Agency through Negotiations
topic Computation and Language
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2401.04536