URHand: Universal Relightable Hands

Fuente: arXiv
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Auteurs principaux: Chen, Zhaoxi, Moon, Gyeongsik, Guo, Kaiwen, Cao, Chen, Pidhorskyi, Stanislav, Simon, Tomas, Joshi, Rohan, Dong, Yuan, Xu, Yichen, Pires, Bernardo, Wen, He, Evans, Lucas, Peng, Bo, Buffalini, Julia, Trimble, Autumn, McPhail, Kevyn, Schoeller, Melissa, Yu, Shoou-I, Romero, Javier, Zollhöfer, Michael, Sheikh, Yaser, Liu, Ziwei, Saito, Shunsuke
Format: Preprint
Publié: 2024
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author Chen, Zhaoxi
Moon, Gyeongsik
Guo, Kaiwen
Cao, Chen
Pidhorskyi, Stanislav
Simon, Tomas
Joshi, Rohan
Dong, Yuan
Xu, Yichen
Pires, Bernardo
Wen, He
Evans, Lucas
Peng, Bo
Buffalini, Julia
Trimble, Autumn
McPhail, Kevyn
Schoeller, Melissa
Yu, Shoou-I
Romero, Javier
Zollhöfer, Michael
Sheikh, Yaser
Liu, Ziwei
Saito, Shunsuke
author_facet Chen, Zhaoxi
Moon, Gyeongsik
Guo, Kaiwen
Cao, Chen
Pidhorskyi, Stanislav
Simon, Tomas
Joshi, Rohan
Dong, Yuan
Xu, Yichen
Pires, Bernardo
Wen, He
Evans, Lucas
Peng, Bo
Buffalini, Julia
Trimble, Autumn
McPhail, Kevyn
Schoeller, Melissa
Yu, Shoou-I
Romero, Javier
Zollhöfer, Michael
Sheikh, Yaser
Liu, Ziwei
Saito, Shunsuke
contents Existing photorealistic relightable hand models require extensive identity-specific observations in different views, poses, and illuminations, and face challenges in generalizing to natural illuminations and novel identities. To bridge this gap, we present URHand, the first universal relightable hand model that generalizes across viewpoints, poses, illuminations, and identities. Our model allows few-shot personalization using images captured with a mobile phone, and is ready to be photorealistically rendered under novel illuminations. To simplify the personalization process while retaining photorealism, we build a powerful universal relightable prior based on neural relighting from multi-view images of hands captured in a light stage with hundreds of identities. The key challenge is scaling the cross-identity training while maintaining personalized fidelity and sharp details without compromising generalization under natural illuminations. To this end, we propose a spatially varying linear lighting model as the neural renderer that takes physics-inspired shading as input feature. By removing non-linear activations and bias, our specifically designed lighting model explicitly keeps the linearity of light transport. This enables single-stage training from light-stage data while generalizing to real-time rendering under arbitrary continuous illuminations across diverse identities. In addition, we introduce the joint learning of a physically based model and our neural relighting model, which further improves fidelity and generalization. Extensive experiments show that our approach achieves superior performance over existing methods in terms of both quality and generalizability. We also demonstrate quick personalization of URHand from a short phone scan of an unseen identity.
format Preprint
id arxiv_https___arxiv_org_abs_2401_05334
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle URHand: Universal Relightable Hands
Chen, Zhaoxi
Moon, Gyeongsik
Guo, Kaiwen
Cao, Chen
Pidhorskyi, Stanislav
Simon, Tomas
Joshi, Rohan
Dong, Yuan
Xu, Yichen
Pires, Bernardo
Wen, He
Evans, Lucas
Peng, Bo
Buffalini, Julia
Trimble, Autumn
McPhail, Kevyn
Schoeller, Melissa
Yu, Shoou-I
Romero, Javier
Zollhöfer, Michael
Sheikh, Yaser
Liu, Ziwei
Saito, Shunsuke
Computer Vision and Pattern Recognition
Graphics
Existing photorealistic relightable hand models require extensive identity-specific observations in different views, poses, and illuminations, and face challenges in generalizing to natural illuminations and novel identities. To bridge this gap, we present URHand, the first universal relightable hand model that generalizes across viewpoints, poses, illuminations, and identities. Our model allows few-shot personalization using images captured with a mobile phone, and is ready to be photorealistically rendered under novel illuminations. To simplify the personalization process while retaining photorealism, we build a powerful universal relightable prior based on neural relighting from multi-view images of hands captured in a light stage with hundreds of identities. The key challenge is scaling the cross-identity training while maintaining personalized fidelity and sharp details without compromising generalization under natural illuminations. To this end, we propose a spatially varying linear lighting model as the neural renderer that takes physics-inspired shading as input feature. By removing non-linear activations and bias, our specifically designed lighting model explicitly keeps the linearity of light transport. This enables single-stage training from light-stage data while generalizing to real-time rendering under arbitrary continuous illuminations across diverse identities. In addition, we introduce the joint learning of a physically based model and our neural relighting model, which further improves fidelity and generalization. Extensive experiments show that our approach achieves superior performance over existing methods in terms of both quality and generalizability. We also demonstrate quick personalization of URHand from a short phone scan of an unseen identity.
title URHand: Universal Relightable Hands
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2401.05334