Saved in:
Bibliographic Details
Main Authors: Lim, Adrian Xuan Wei, Ng, Lynnette Hui Xian, Griffin, Conor, Kyger, Nicholas, Baghernezhad, Faraz
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2401.05593
Tags: Add Tag
No Tags, Be the first to tag this record!
Table of Contents:
  • We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this technique works in real-time. By using projection techniques that are computed in local space textures and outward-looking, users using low-end android devices to high-end gaming desktops are able to enjoy the personalization of their assets. We believe our proposed pipeline is a step in improving the speed and versatility of model painting.