3QFP: Efficient neural implicit surface reconstruction using Tri-Quadtrees and Fourier feature Positional encoding

Fuente: arXiv
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Autori principali: Sun, Shuo, Mielle, Malcolm, Lilienthal, Achim J., Magnusson, Martin
Natura: Preprint
Pubblicazione: 2024
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author Sun, Shuo
Mielle, Malcolm
Lilienthal, Achim J.
Magnusson, Martin
author_facet Sun, Shuo
Mielle, Malcolm
Lilienthal, Achim J.
Magnusson, Martin
contents Neural implicit surface representations are currently receiving a lot of interest as a means to achieve high-fidelity surface reconstruction at a low memory cost, compared to traditional explicit representations.However, state-of-the-art methods still struggle with excessive memory usage and non-smooth surfaces. This is particularly problematic in large-scale applications with sparse inputs, as is common in robotics use cases. To address these issues, we first introduce a sparse structure, \emph{tri-quadtrees}, which represents the environment using learnable features stored in three planar quadtree projections. Secondly, we concatenate the learnable features with a Fourier feature positional encoding. The combined features are then decoded into signed distance values through a small multi-layer perceptron. We demonstrate that this approach facilitates smoother reconstruction with a higher completion ratio with fewer holes. Compared to two recent baselines, one implicit and one explicit, our approach requires only 10\%--50\% as much memory, while achieving competitive quality.
format Preprint
id arxiv_https___arxiv_org_abs_2401_07164
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle 3QFP: Efficient neural implicit surface reconstruction using Tri-Quadtrees and Fourier feature Positional encoding
Sun, Shuo
Mielle, Malcolm
Lilienthal, Achim J.
Magnusson, Martin
Robotics
Neural implicit surface representations are currently receiving a lot of interest as a means to achieve high-fidelity surface reconstruction at a low memory cost, compared to traditional explicit representations.However, state-of-the-art methods still struggle with excessive memory usage and non-smooth surfaces. This is particularly problematic in large-scale applications with sparse inputs, as is common in robotics use cases. To address these issues, we first introduce a sparse structure, \emph{tri-quadtrees}, which represents the environment using learnable features stored in three planar quadtree projections. Secondly, we concatenate the learnable features with a Fourier feature positional encoding. The combined features are then decoded into signed distance values through a small multi-layer perceptron. We demonstrate that this approach facilitates smoother reconstruction with a higher completion ratio with fewer holes. Compared to two recent baselines, one implicit and one explicit, our approach requires only 10\%--50\% as much memory, while achieving competitive quality.
title 3QFP: Efficient neural implicit surface reconstruction using Tri-Quadtrees and Fourier feature Positional encoding
topic Robotics
url https://arxiv.org/abs/2401.07164