Shogi and Frieze group

Fuente: arXiv
Saved in:
Bibliographic Details
Main Author: Imai, Yusuke
Format: Preprint
Published: 2023
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866929386058416128
author Imai, Yusuke
author_facet Imai, Yusuke
contents Shogi is a traditional Japanese strategy board game in the same family as chess, chaturanga, and xiangqi, and has been theoretically studied from various aspects. The research on recommended sequences of moves in each opening of shogi is called joseki; how to use a rook (Static Rook and Ranging Rook), or how to develop a castle, etc. Also, many pieces of tsume shogi, artistic shogi miniature problems, in which the opponent's king is checkmated by a series of checks, have been created involving various beautiful techniques such as "saw" and "puzzle ring". In addition, the rapid development of AI in recent years has led to the pursuit of the best possible moves in shogi. In this paper, we move away from the study of winning and losing in shogi and focus on the mathematical aspects of the movement of shogi pieces. We propose to correspond movements of shogi pieces to a set of geometrical patterns constructed by the shape of shogi pieces and representing the Frieze group through the condition regarding the neighborhood of arrangements of given shogi pieces. Although the discovery of this correspondence does not lead to a winning strategy for shogi, however, it does demonstrate a curious involvement between the traditional Japanese board game and Western mathematics.
format Preprint
id arxiv_https___arxiv_org_abs_2401_08591
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Shogi and Frieze group
Imai, Yusuke
General Mathematics
01A27, 20H15
Shogi is a traditional Japanese strategy board game in the same family as chess, chaturanga, and xiangqi, and has been theoretically studied from various aspects. The research on recommended sequences of moves in each opening of shogi is called joseki; how to use a rook (Static Rook and Ranging Rook), or how to develop a castle, etc. Also, many pieces of tsume shogi, artistic shogi miniature problems, in which the opponent's king is checkmated by a series of checks, have been created involving various beautiful techniques such as "saw" and "puzzle ring". In addition, the rapid development of AI in recent years has led to the pursuit of the best possible moves in shogi. In this paper, we move away from the study of winning and losing in shogi and focus on the mathematical aspects of the movement of shogi pieces. We propose to correspond movements of shogi pieces to a set of geometrical patterns constructed by the shape of shogi pieces and representing the Frieze group through the condition regarding the neighborhood of arrangements of given shogi pieces. Although the discovery of this correspondence does not lead to a winning strategy for shogi, however, it does demonstrate a curious involvement between the traditional Japanese board game and Western mathematics.
title Shogi and Frieze group
topic General Mathematics
01A27, 20H15
url https://arxiv.org/abs/2401.08591