Canvil: Designerly Adaptation for LLM-Powered User Experiences

Fuente: arXiv
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Autores principales: Feng, K. J. Kevin, Liao, Q. Vera, Xiao, Ziang, Vaughan, Jennifer Wortman, Zhang, Amy X., McDonald, David W.
Formato: Preprint
Publicado: 2024
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author Feng, K. J. Kevin
Liao, Q. Vera
Xiao, Ziang
Vaughan, Jennifer Wortman
Zhang, Amy X.
McDonald, David W.
author_facet Feng, K. J. Kevin
Liao, Q. Vera
Xiao, Ziang
Vaughan, Jennifer Wortman
Zhang, Amy X.
McDonald, David W.
contents Advancements in large language models (LLMs) are sparking a proliferation of LLM-powered user experiences (UX). In product teams, designers often craft UX to meet user needs, but it is unclear how they engage with LLMs as a novel design material. Through a formative study with 12 designers, we find that designers seek a translational process that enables design requirements to shape and be shaped by LLM behavior, motivating a need for designerly adaptation to facilitate this translation. We then built Canvil, a Figma widget that operationalizes designerly adaptation. We used Canvil as a probe to study designerly adaptation in a group-based design study (6 groups, N=17), finding that designers constructively iterated on both adaptation approaches and interface designs to enhance end-user interaction with LLMs. Furthermore, designers identified promising collaborative workflows for designerly adaptation. Our work opens new avenues for processes and tools that foreground designers' human-centered expertise when developing LLM-powered applications.
format Preprint
id arxiv_https___arxiv_org_abs_2401_09051
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Canvil: Designerly Adaptation for LLM-Powered User Experiences
Feng, K. J. Kevin
Liao, Q. Vera
Xiao, Ziang
Vaughan, Jennifer Wortman
Zhang, Amy X.
McDonald, David W.
Human-Computer Interaction
Advancements in large language models (LLMs) are sparking a proliferation of LLM-powered user experiences (UX). In product teams, designers often craft UX to meet user needs, but it is unclear how they engage with LLMs as a novel design material. Through a formative study with 12 designers, we find that designers seek a translational process that enables design requirements to shape and be shaped by LLM behavior, motivating a need for designerly adaptation to facilitate this translation. We then built Canvil, a Figma widget that operationalizes designerly adaptation. We used Canvil as a probe to study designerly adaptation in a group-based design study (6 groups, N=17), finding that designers constructively iterated on both adaptation approaches and interface designs to enhance end-user interaction with LLMs. Furthermore, designers identified promising collaborative workflows for designerly adaptation. Our work opens new avenues for processes and tools that foreground designers' human-centered expertise when developing LLM-powered applications.
title Canvil: Designerly Adaptation for LLM-Powered User Experiences
topic Human-Computer Interaction
url https://arxiv.org/abs/2401.09051