Sat2Scene: 3D Urban Scene Generation from Satellite Images with Diffusion

Fuente: arXiv
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Auteurs principaux: Li, Zuoyue, Li, Zhenqiang, Cui, Zhaopeng, Pollefeys, Marc, Oswald, Martin R.
Format: Preprint
Publié: 2024
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author Li, Zuoyue
Li, Zhenqiang
Cui, Zhaopeng
Pollefeys, Marc
Oswald, Martin R.
author_facet Li, Zuoyue
Li, Zhenqiang
Cui, Zhaopeng
Pollefeys, Marc
Oswald, Martin R.
contents Directly generating scenes from satellite imagery offers exciting possibilities for integration into applications like games and map services. However, challenges arise from significant view changes and scene scale. Previous efforts mainly focused on image or video generation, lacking exploration into the adaptability of scene generation for arbitrary views. Existing 3D generation works either operate at the object level or are difficult to utilize the geometry obtained from satellite imagery. To overcome these limitations, we propose a novel architecture for direct 3D scene generation by introducing diffusion models into 3D sparse representations and combining them with neural rendering techniques. Specifically, our approach generates texture colors at the point level for a given geometry using a 3D diffusion model first, which is then transformed into a scene representation in a feed-forward manner. The representation can be utilized to render arbitrary views which would excel in both single-frame quality and inter-frame consistency. Experiments in two city-scale datasets show that our model demonstrates proficiency in generating photo-realistic street-view image sequences and cross-view urban scenes from satellite imagery.
format Preprint
id arxiv_https___arxiv_org_abs_2401_10786
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Sat2Scene: 3D Urban Scene Generation from Satellite Images with Diffusion
Li, Zuoyue
Li, Zhenqiang
Cui, Zhaopeng
Pollefeys, Marc
Oswald, Martin R.
Computer Vision and Pattern Recognition
Directly generating scenes from satellite imagery offers exciting possibilities for integration into applications like games and map services. However, challenges arise from significant view changes and scene scale. Previous efforts mainly focused on image or video generation, lacking exploration into the adaptability of scene generation for arbitrary views. Existing 3D generation works either operate at the object level or are difficult to utilize the geometry obtained from satellite imagery. To overcome these limitations, we propose a novel architecture for direct 3D scene generation by introducing diffusion models into 3D sparse representations and combining them with neural rendering techniques. Specifically, our approach generates texture colors at the point level for a given geometry using a 3D diffusion model first, which is then transformed into a scene representation in a feed-forward manner. The representation can be utilized to render arbitrary views which would excel in both single-frame quality and inter-frame consistency. Experiments in two city-scale datasets show that our model demonstrates proficiency in generating photo-realistic street-view image sequences and cross-view urban scenes from satellite imagery.
title Sat2Scene: 3D Urban Scene Generation from Satellite Images with Diffusion
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2401.10786