Saved in:
| Main Authors: | , , , , , |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2401.10883 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
| _version_ | 1866908488580464640 |
|---|---|
| author | Antaki, Fares Doucet, Cédryk Milad, Daniel Giguère, Charles-Édouard Ozell, Benoit Hammamji, Karim |
| author_facet | Antaki, Fares Doucet, Cédryk Milad, Daniel Giguère, Charles-Édouard Ozell, Benoit Hammamji, Karim |
| contents | We developed and validated RetinaVR, an affordable and immersive virtual reality simulator for vitreoretinal surgery training, using the Meta Quest 2 VR headset. We focused on four core fundamental skills: core vitrectomy, peripheral shaving, membrane peeling, and endolaser application. The validation study involved 10 novice ophthalmology residents and 10 expert vitreoretinal surgeons. We demonstrated construct validity, as shown by the varying user performance in a way that correlates with experimental runs, age, sex, and expertise. RetinaVR shows promise as a portable and affordable simulator, with potential to democratize surgical simulation access, especially in developing countries. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2401_10883 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | RetinaVR: Democratizing Vitreoretinal Surgery Training with a Portable and Affordable Virtual Reality Simulator in the Metaverse Antaki, Fares Doucet, Cédryk Milad, Daniel Giguère, Charles-Édouard Ozell, Benoit Hammamji, Karim Human-Computer Interaction We developed and validated RetinaVR, an affordable and immersive virtual reality simulator for vitreoretinal surgery training, using the Meta Quest 2 VR headset. We focused on four core fundamental skills: core vitrectomy, peripheral shaving, membrane peeling, and endolaser application. The validation study involved 10 novice ophthalmology residents and 10 expert vitreoretinal surgeons. We demonstrated construct validity, as shown by the varying user performance in a way that correlates with experimental runs, age, sex, and expertise. RetinaVR shows promise as a portable and affordable simulator, with potential to democratize surgical simulation access, especially in developing countries. |
| title | RetinaVR: Democratizing Vitreoretinal Surgery Training with a Portable and Affordable Virtual Reality Simulator in the Metaverse |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2401.10883 |