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Main Authors: Zhuang, Zheyu, Yu, Xin, Mahony, Robert
Format: Preprint
Published: 2024
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Online Access:https://arxiv.org/abs/2401.11834
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author Zhuang, Zheyu
Yu, Xin
Mahony, Robert
author_facet Zhuang, Zheyu
Yu, Xin
Mahony, Robert
contents Multi-instance scenes are especially challenging for end-to-end visuomotor (image-to-control) learning algorithms. "Pipeline" visual servo control algorithms use separate detection, selection and servo stages, allowing algorithms to focus on a single object instance during servo control. End-to-end systems do not have separate detection and selection stages and need to address the visual ambiguities introduced by the presence of arbitrary number of visually identical or similar objects during servo control. However, end-to-end schemes avoid embedding errors from detection and selection stages in the servo control behaviour, are more dynamically robust to changing scenes, and are algorithmically simpler. In this paper, we present a real-time end-to-end visuomotor learning algorithm for multi-instance reaching. The proposed algorithm uses a monocular RGB image and the manipulator's joint angles as the input to a light-weight fully-convolutional network (FCN) to generate control candidates. A key innovation of the proposed method is identifying the optimal control candidate by regressing a control-Lyapunov function (cLf) value. The multi-instance capability emerges naturally from the stability analysis associated with the cLf formulation. We demonstrate the proposed algorithm effectively reaching and grasping objects from different categories on a table-top amid other instances and distractors from an over-the-shoulder monocular RGB camera. The network is able to run up to approximately 160 fps during inference on one GTX 1080 Ti GPU.
format Preprint
id arxiv_https___arxiv_org_abs_2401_11834
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle End-to-end Multi-Instance Robotic Reaching from Monocular Vision
Zhuang, Zheyu
Yu, Xin
Mahony, Robert
Robotics
Multi-instance scenes are especially challenging for end-to-end visuomotor (image-to-control) learning algorithms. "Pipeline" visual servo control algorithms use separate detection, selection and servo stages, allowing algorithms to focus on a single object instance during servo control. End-to-end systems do not have separate detection and selection stages and need to address the visual ambiguities introduced by the presence of arbitrary number of visually identical or similar objects during servo control. However, end-to-end schemes avoid embedding errors from detection and selection stages in the servo control behaviour, are more dynamically robust to changing scenes, and are algorithmically simpler. In this paper, we present a real-time end-to-end visuomotor learning algorithm for multi-instance reaching. The proposed algorithm uses a monocular RGB image and the manipulator's joint angles as the input to a light-weight fully-convolutional network (FCN) to generate control candidates. A key innovation of the proposed method is identifying the optimal control candidate by regressing a control-Lyapunov function (cLf) value. The multi-instance capability emerges naturally from the stability analysis associated with the cLf formulation. We demonstrate the proposed algorithm effectively reaching and grasping objects from different categories on a table-top amid other instances and distractors from an over-the-shoulder monocular RGB camera. The network is able to run up to approximately 160 fps during inference on one GTX 1080 Ti GPU.
title End-to-end Multi-Instance Robotic Reaching from Monocular Vision
topic Robotics
url https://arxiv.org/abs/2401.11834