Fang, S., Feng, X., & Cui, M. (2024). A real-time rendering method for high albedo anisotropic materials with multiple scattering.
Chicago Style (17th ed.) CitationFang, Shun, Xing Feng, and Ming Cui. A Real-time Rendering Method for High Albedo Anisotropic Materials with Multiple Scattering. 2024.
MLA (9th ed.) CitationFang, Shun, et al. A Real-time Rendering Method for High Albedo Anisotropic Materials with Multiple Scattering. 2024.
Warning: These citations may not always be 100% accurate.