Multi-Agent Coordination for a Partially Observable and Dynamic Robot Soccer Environment with Limited Communication

Fuente: arXiv
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Autores principales: Affinita, Daniele, Volpi, Flavio, Spagnoli, Valerio, Suriani, Vincenzo, Nardi, Daniele, Bloisi, Domenico D.
Formato: Preprint
Publicado: 2024
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author Affinita, Daniele
Volpi, Flavio
Spagnoli, Valerio
Suriani, Vincenzo
Nardi, Daniele
Bloisi, Domenico D.
author_facet Affinita, Daniele
Volpi, Flavio
Spagnoli, Valerio
Suriani, Vincenzo
Nardi, Daniele
Bloisi, Domenico D.
contents RoboCup represents an International testbed for advancing research in AI and robotics, focusing on a definite goal: developing a robot team that can win against the human world soccer champion team by the year 2050. To achieve this goal, autonomous humanoid robots' coordination is crucial. This paper explores novel solutions within the RoboCup Standard Platform League (SPL), where a reduction in WiFi communication is imperative, leading to the development of new coordination paradigms. The SPL has experienced a substantial decrease in network packet rate, compelling the need for advanced coordination architectures to maintain optimal team functionality in dynamic environments. Inspired by market-based task assignment, we introduce a novel distributed coordination system to orchestrate autonomous robots' actions efficiently in low communication scenarios. This approach has been tested with NAO robots during official RoboCup competitions and in the SimRobot simulator, demonstrating a notable reduction in task overlaps in limited communication settings.
format Preprint
id arxiv_https___arxiv_org_abs_2401_15026
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Multi-Agent Coordination for a Partially Observable and Dynamic Robot Soccer Environment with Limited Communication
Affinita, Daniele
Volpi, Flavio
Spagnoli, Valerio
Suriani, Vincenzo
Nardi, Daniele
Bloisi, Domenico D.
Robotics
Multiagent Systems
I.2.9; I.2.11
RoboCup represents an International testbed for advancing research in AI and robotics, focusing on a definite goal: developing a robot team that can win against the human world soccer champion team by the year 2050. To achieve this goal, autonomous humanoid robots' coordination is crucial. This paper explores novel solutions within the RoboCup Standard Platform League (SPL), where a reduction in WiFi communication is imperative, leading to the development of new coordination paradigms. The SPL has experienced a substantial decrease in network packet rate, compelling the need for advanced coordination architectures to maintain optimal team functionality in dynamic environments. Inspired by market-based task assignment, we introduce a novel distributed coordination system to orchestrate autonomous robots' actions efficiently in low communication scenarios. This approach has been tested with NAO robots during official RoboCup competitions and in the SimRobot simulator, demonstrating a notable reduction in task overlaps in limited communication settings.
title Multi-Agent Coordination for a Partially Observable and Dynamic Robot Soccer Environment with Limited Communication
topic Robotics
Multiagent Systems
I.2.9; I.2.11
url https://arxiv.org/abs/2401.15026