Saved in:
| Main Authors: | Hao, Yuze, Zhang, Jianrong, Zhuo, Tao, Wen, Fuan, Fan, Hehe |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2401.15987 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
DeMoGen: Towards Decompositional Human Motion Generation with Energy-Based Diffusion Models
by: Zhang, Jianrong, et al.
Published: (2025)
by: Zhang, Jianrong, et al.
Published: (2025)
EnergyMoGen: Compositional Human Motion Generation with Energy-Based Diffusion Model in Latent Space
by: Zhang, Jianrong, et al.
Published: (2024)
by: Zhang, Jianrong, et al.
Published: (2024)
MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generation
by: Zhou, Bohan, et al.
Published: (2025)
by: Zhou, Bohan, et al.
Published: (2025)
HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions
by: Xu, Hao, et al.
Published: (2024)
by: Xu, Hao, et al.
Published: (2024)
Generative Hierarchical Temporal Transformer for Hand Pose and Action Modeling
by: Wen, Yilin, et al.
Published: (2023)
by: Wen, Yilin, et al.
Published: (2023)
InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillation
by: Zhuo, Wenjie, et al.
Published: (2024)
by: Zhuo, Wenjie, et al.
Published: (2024)
Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction
by: Tian, Hao, et al.
Published: (2025)
by: Tian, Hao, et al.
Published: (2025)
3D Hand Mesh-Guided AI-Generated Malformed Hand Refinement with Hand Pose Transformation via Diffusion Model
by: Feng, Chen-Bin, et al.
Published: (2025)
by: Feng, Chen-Bin, et al.
Published: (2025)
GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection
by: Huang, Xuan, et al.
Published: (2026)
by: Huang, Xuan, et al.
Published: (2026)
HandRefiner: Refining Malformed Hands in Generated Images by Diffusion-based Conditional Inpainting
by: Lu, Wenquan, et al.
Published: (2023)
by: Lu, Wenquan, et al.
Published: (2023)
Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction
by: Cha, Junuk, et al.
Published: (2024)
by: Cha, Junuk, et al.
Published: (2024)
ClusterStyle: Modeling Intra-Style Diversity with Prototypical Clustering for Stylized Motion Generation
by: Chen, Kerui, et al.
Published: (2025)
by: Chen, Kerui, et al.
Published: (2025)
HandsOnVLM: Vision-Language Models for Hand-Object Interaction Prediction
by: Bao, Chen, et al.
Published: (2024)
by: Bao, Chen, et al.
Published: (2024)
3D Hand Reconstruction via Aggregating Intra and Inter Graphs Guided by Prior Knowledge for Hand-Object Interaction Scenario
by: Shuang, Feng, et al.
Published: (2024)
by: Shuang, Feng, et al.
Published: (2024)
CHOIR: Contact-aware 4D Hand-Object Interaction Reconstruction
by: Xu, Hao, et al.
Published: (2026)
by: Xu, Hao, et al.
Published: (2026)
HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data
by: Zhang, Mengqi, et al.
Published: (2024)
by: Zhang, Mengqi, et al.
Published: (2024)
TIGeR: Text-Instructed Generation and Refinement for Template-Free Hand-Object Interaction
by: Huang, Yiyao, et al.
Published: (2025)
by: Huang, Yiyao, et al.
Published: (2025)
Egocentric World Model for Photorealistic Hand-Object Interaction Synthesis
by: Li, Dayou, et al.
Published: (2026)
by: Li, Dayou, et al.
Published: (2026)
UniHand: A Unified Model for Diverse Controlled 4D Hand Motion Modeling
by: Sun, Zhihao, et al.
Published: (2026)
by: Sun, Zhihao, et al.
Published: (2026)
TRec: Learning Hand-Object Interactions through 2D Point Track Motion
by: Holzmann, Dennis, et al.
Published: (2026)
by: Holzmann, Dennis, et al.
Published: (2026)
Exploiting Spatial-Temporal Context for Interacting Hand Reconstruction on Monocular RGB Video
by: Zhao, Weichao, et al.
Published: (2023)
by: Zhao, Weichao, et al.
Published: (2023)
SpriteHand: Real-Time Versatile Hand-Object Interaction with Autoregressive Video Generation
by: Li, Zisu, et al.
Published: (2025)
by: Li, Zisu, et al.
Published: (2025)
HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Models
by: Lin, Pei, et al.
Published: (2023)
by: Lin, Pei, et al.
Published: (2023)
FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidanc
by: Tian, Yongqi, et al.
Published: (2025)
by: Tian, Yongqi, et al.
Published: (2025)
HOIGPT: Learning Long Sequence Hand-Object Interaction with Language Models
by: Huang, Mingzhen, et al.
Published: (2025)
by: Huang, Mingzhen, et al.
Published: (2025)
VividDreamer: Invariant Score Distillation For Hyper-Realistic Text-to-3D Generation
by: Zhuo, Wenjie, et al.
Published: (2024)
by: Zhuo, Wenjie, et al.
Published: (2024)
HandX: Scaling Bimanual Motion and Interaction Generation
by: Zhang, Zimu, et al.
Published: (2026)
by: Zhang, Zimu, et al.
Published: (2026)
HVG-3D: Bridging Real and Simulation Domains for 3D-Conditional Hand-Object Interaction Video Synthesis
by: Chen, Mingjin, et al.
Published: (2026)
by: Chen, Mingjin, et al.
Published: (2026)
MaskHOI: Robust 3D Hand-Object Interaction Estimation via Masked Pre-training
by: Xie, Yuechen, et al.
Published: (2025)
by: Xie, Yuechen, et al.
Published: (2025)
PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery
by: Ismayilzada, Elkhan, et al.
Published: (2026)
by: Ismayilzada, Elkhan, et al.
Published: (2026)
Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model
by: Fan, Yingying, et al.
Published: (2025)
by: Fan, Yingying, et al.
Published: (2025)
UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimation
by: Wang, Yinqiao, et al.
Published: (2025)
by: Wang, Yinqiao, et al.
Published: (2025)
Appearance-Based Refinement for Object-Centric Motion Segmentation
by: Xie, Junyu, et al.
Published: (2023)
by: Xie, Junyu, et al.
Published: (2023)
HO-Cap: A Capture System and Dataset for 3D Reconstruction and Pose Tracking of Hand-Object Interaction
by: Wang, Jikai, et al.
Published: (2024)
by: Wang, Jikai, et al.
Published: (2024)
SHOW3D: Capturing Scenes of 3D Hands and Objects in the Wild
by: Rim, Patrick, et al.
Published: (2026)
by: Rim, Patrick, et al.
Published: (2026)
TexHOI: Reconstructing Textures of 3D Unknown Objects in Monocular Hand-Object Interaction Scenes
by: Aggarwal, Alakh, et al.
Published: (2025)
by: Aggarwal, Alakh, et al.
Published: (2025)
Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects
by: Fan, Zicong, et al.
Published: (2024)
by: Fan, Zicong, et al.
Published: (2024)
PEAR: Phrase-Based Hand-Object Interaction Anticipation
by: Zhang, Zichen, et al.
Published: (2024)
by: Zhang, Zichen, et al.
Published: (2024)
A Versatile and Differentiable Hand-Object Interaction Representation
by: Morales, Théo, et al.
Published: (2024)
by: Morales, Théo, et al.
Published: (2024)
HandDiff: 3D Hand Pose Estimation with Diffusion on Image-Point Cloud
by: Cheng, Wencan, et al.
Published: (2024)
by: Cheng, Wencan, et al.
Published: (2024)
Similar Items
-
DeMoGen: Towards Decompositional Human Motion Generation with Energy-Based Diffusion Models
by: Zhang, Jianrong, et al.
Published: (2025) -
EnergyMoGen: Compositional Human Motion Generation with Energy-Based Diffusion Model in Latent Space
by: Zhang, Jianrong, et al.
Published: (2024) -
MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generation
by: Zhou, Bohan, et al.
Published: (2025) -
HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions
by: Xu, Hao, et al.
Published: (2024) -
Generative Hierarchical Temporal Transformer for Hand Pose and Action Modeling
by: Wen, Yilin, et al.
Published: (2023)