Agile Effort Estimation: Comparing the Accuracy and Efficiency of Planning Poker, Bucket System, and Affinity Estimation methods

Fuente: arXiv
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Autores principales: Poženel, Marko, Fürst, Luka, Vavpotič, Damjan, Hovelja, Tomaž
Formato: Preprint
Publicado: 2024
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author Poženel, Marko
Fürst, Luka
Vavpotič, Damjan
Hovelja, Tomaž
author_facet Poženel, Marko
Fürst, Luka
Vavpotič, Damjan
Hovelja, Tomaž
contents Published studies on agile effort estimation predominantly focus on comparisons of the accuracy of different estimation methods, while efficiency comparisons, i.e. how much time the estimation methods consume was not in the forefront. However, for practical use in software development, the time required can be a very important cost factor for enterprises, especially when the accuracy of different agile effort estimations is similar. In this study, we thus try to advance the current standard accuracy comparison between methods by introducing efficiency i.e. time it takes to use a method as an additional dimension of comparison. We conduct this comparison between three agile effort estimation methods that were not yet compared in the literature, namely Planning Poker, Bucket System and Affinity Estimation. For the comparison, we used eight student teams with 29 students that had to use all the effort estimation methods during the course where they had to finish a programming project in 3 weeks. The results indicate that after the students get used to using the different methods the accuracy between them is not statistically significantly different, however, the efficiency is. On average Bucket System and Affinity Estimation methods take half as much time as Planning Poker.
format Preprint
id arxiv_https___arxiv_org_abs_2401_16152
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Agile Effort Estimation: Comparing the Accuracy and Efficiency of Planning Poker, Bucket System, and Affinity Estimation methods
Poženel, Marko
Fürst, Luka
Vavpotič, Damjan
Hovelja, Tomaž
Software Engineering
68U99
D.2.9
Published studies on agile effort estimation predominantly focus on comparisons of the accuracy of different estimation methods, while efficiency comparisons, i.e. how much time the estimation methods consume was not in the forefront. However, for practical use in software development, the time required can be a very important cost factor for enterprises, especially when the accuracy of different agile effort estimations is similar. In this study, we thus try to advance the current standard accuracy comparison between methods by introducing efficiency i.e. time it takes to use a method as an additional dimension of comparison. We conduct this comparison between three agile effort estimation methods that were not yet compared in the literature, namely Planning Poker, Bucket System and Affinity Estimation. For the comparison, we used eight student teams with 29 students that had to use all the effort estimation methods during the course where they had to finish a programming project in 3 weeks. The results indicate that after the students get used to using the different methods the accuracy between them is not statistically significantly different, however, the efficiency is. On average Bucket System and Affinity Estimation methods take half as much time as Planning Poker.
title Agile Effort Estimation: Comparing the Accuracy and Efficiency of Planning Poker, Bucket System, and Affinity Estimation methods
topic Software Engineering
68U99
D.2.9
url https://arxiv.org/abs/2401.16152