Towards Unified Interactive Visual Grounding in The Wild

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Xu, Jie, Zhang, Hanbo, Si, Qingyi, Li, Yifeng, Lan, Xuguang, Kong, Tao
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866909110570582016
author Xu, Jie
Zhang, Hanbo
Si, Qingyi
Li, Yifeng
Lan, Xuguang
Kong, Tao
author_facet Xu, Jie
Zhang, Hanbo
Si, Qingyi
Li, Yifeng
Lan, Xuguang
Kong, Tao
contents Interactive visual grounding in Human-Robot Interaction (HRI) is challenging yet practical due to the inevitable ambiguity in natural languages. It requires robots to disambiguate the user input by active information gathering. Previous approaches often rely on predefined templates to ask disambiguation questions, resulting in performance reduction in realistic interactive scenarios. In this paper, we propose TiO, an end-to-end system for interactive visual grounding in human-robot interaction. Benefiting from a unified formulation of visual dialogue and grounding, our method can be trained on a joint of extensive public data, and show superior generality to diversified and challenging open-world scenarios. In the experiments, we validate TiO on GuessWhat?! and InViG benchmarks, setting new state-of-the-art performance by a clear margin. Moreover, we conduct HRI experiments on the carefully selected 150 challenging scenes as well as real-robot platforms. Results show that our method demonstrates superior generality to diversified visual and language inputs with a high success rate. Codes and demos are available at https://github.com/jxu124/TiO.
format Preprint
id arxiv_https___arxiv_org_abs_2401_16699
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Towards Unified Interactive Visual Grounding in The Wild
Xu, Jie
Zhang, Hanbo
Si, Qingyi
Li, Yifeng
Lan, Xuguang
Kong, Tao
Robotics
Interactive visual grounding in Human-Robot Interaction (HRI) is challenging yet practical due to the inevitable ambiguity in natural languages. It requires robots to disambiguate the user input by active information gathering. Previous approaches often rely on predefined templates to ask disambiguation questions, resulting in performance reduction in realistic interactive scenarios. In this paper, we propose TiO, an end-to-end system for interactive visual grounding in human-robot interaction. Benefiting from a unified formulation of visual dialogue and grounding, our method can be trained on a joint of extensive public data, and show superior generality to diversified and challenging open-world scenarios. In the experiments, we validate TiO on GuessWhat?! and InViG benchmarks, setting new state-of-the-art performance by a clear margin. Moreover, we conduct HRI experiments on the carefully selected 150 challenging scenes as well as real-robot platforms. Results show that our method demonstrates superior generality to diversified visual and language inputs with a high success rate. Codes and demos are available at https://github.com/jxu124/TiO.
title Towards Unified Interactive Visual Grounding in The Wild
topic Robotics
url https://arxiv.org/abs/2401.16699