Necessary players and values

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Gonçalves-Dosantos, J. C., García-Jurado, I., Costa, J., Alonso-Meijide, J. M.
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866914659262529536
author Gonçalves-Dosantos, J. C.
García-Jurado, I.
Costa, J.
Alonso-Meijide, J. M.
author_facet Gonçalves-Dosantos, J. C.
García-Jurado, I.
Costa, J.
Alonso-Meijide, J. M.
contents In this paper we introduce the $Γ$ value, a new value for cooperative games with transferable utility. We also provide an axiomatic characterization of the $Γ$ value based on a property concerning the so-called necessary players. A necessary players of a game is one without which the characteristic function is zero. We illustrate the performance of the $Γ$ value in a particular cost allocation problem that arises when the owners of the apartments in a building plan to install an elevator and share its installation cost; in the resulting example we compare the proposals of the $Γ$ value, the equal division value and the Shapley value in two different scenarios. In addition, we propose an extension of the $Γ$ value for cooperative games with transferable utility and with a coalition structure. Finally, we provide axiomatic characterizations of the coalitional $Γ$ value and of the Owen and Banzhaf-Owen values using alternative properties concerning necessary players.
format Preprint
id arxiv_https___arxiv_org_abs_2401_16930
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Necessary players and values
Gonçalves-Dosantos, J. C.
García-Jurado, I.
Costa, J.
Alonso-Meijide, J. M.
Computer Science and Game Theory
In this paper we introduce the $Γ$ value, a new value for cooperative games with transferable utility. We also provide an axiomatic characterization of the $Γ$ value based on a property concerning the so-called necessary players. A necessary players of a game is one without which the characteristic function is zero. We illustrate the performance of the $Γ$ value in a particular cost allocation problem that arises when the owners of the apartments in a building plan to install an elevator and share its installation cost; in the resulting example we compare the proposals of the $Γ$ value, the equal division value and the Shapley value in two different scenarios. In addition, we propose an extension of the $Γ$ value for cooperative games with transferable utility and with a coalition structure. Finally, we provide axiomatic characterizations of the coalitional $Γ$ value and of the Owen and Banzhaf-Owen values using alternative properties concerning necessary players.
title Necessary players and values
topic Computer Science and Game Theory
url https://arxiv.org/abs/2401.16930