Active Generation Network of Human Skeleton for Action Recognition

Fuente: arXiv
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Autores principales: Liu, Long, Wang, Xin, Li, Fangming, Chen, Jiayu
Formato: Preprint
Publicado: 2024
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author Liu, Long
Wang, Xin
Li, Fangming
Chen, Jiayu
author_facet Liu, Long
Wang, Xin
Li, Fangming
Chen, Jiayu
contents Data generation is a data augmentation technique for enhancing the generalization ability for skeleton-based human action recognition. Most existing data generation methods face challenges to ensure the temporal consistency of the dynamic information for action. In addition, the data generated by these methods lack diversity when only a few training samples are available. To solve those problems, We propose a novel active generative network (AGN), which can adaptively learn various action categories by motion style transfer to generate new actions when the data for a particular action is only a single sample or few samples. The AGN consists of an action generation network and an uncertainty metric network. The former, with ST-GCN as the Backbone, can implicitly learn the morphological features of the target action while preserving the category features of the source action. The latter guides generating actions. Specifically, an action recognition model generates prediction vectors for each action, which is then scored using an uncertainty metric. Finally, UMN provides the uncertainty sampling basis for the generated actions.
format Preprint
id arxiv_https___arxiv_org_abs_2401_17086
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Active Generation Network of Human Skeleton for Action Recognition
Liu, Long
Wang, Xin
Li, Fangming
Chen, Jiayu
Computer Vision and Pattern Recognition
Data generation is a data augmentation technique for enhancing the generalization ability for skeleton-based human action recognition. Most existing data generation methods face challenges to ensure the temporal consistency of the dynamic information for action. In addition, the data generated by these methods lack diversity when only a few training samples are available. To solve those problems, We propose a novel active generative network (AGN), which can adaptively learn various action categories by motion style transfer to generate new actions when the data for a particular action is only a single sample or few samples. The AGN consists of an action generation network and an uncertainty metric network. The former, with ST-GCN as the Backbone, can implicitly learn the morphological features of the target action while preserving the category features of the source action. The latter guides generating actions. Specifically, an action recognition model generates prediction vectors for each action, which is then scored using an uncertainty metric. Finally, UMN provides the uncertainty sampling basis for the generated actions.
title Active Generation Network of Human Skeleton for Action Recognition
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2401.17086