Neural Rendering and Its Hardware Acceleration: A Review

Fuente: arXiv
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Main Authors: Yan, Xinkai, Xu, Jieting, Huo, Yuchi, Bao, Hujun
Format: Preprint
Published: 2024
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_version_ 1866917580192612352
author Yan, Xinkai
Xu, Jieting
Huo, Yuchi
Bao, Hujun
author_facet Yan, Xinkai
Xu, Jieting
Huo, Yuchi
Bao, Hujun
contents Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the control of scene attributes such as lighting, camera parameters, posture and so on. On the one hand, neural rendering can not only make full use of the advantages of deep learning to accelerate the traditional forward rendering process, but also provide new solutions for specific tasks such as inverse rendering and 3D reconstruction. On the other hand, the design of innovative hardware structures that adapt to the neural rendering pipeline breaks through the parallel computing and power consumption bottleneck of existing graphics processors, which is expected to provide important support for future key areas such as virtual and augmented reality, film and television creation and digital entertainment, artificial intelligence and the metaverse. In this paper, we review the technical connotation, main challenges, and research progress of neural rendering. On this basis, we analyze the common requirements of neural rendering pipeline for hardware acceleration and the characteristics of the current hardware acceleration architecture, and then discuss the design challenges of neural rendering processor architecture. Finally, the future development trend of neural rendering processor architecture is prospected.
format Preprint
id arxiv_https___arxiv_org_abs_2402_00028
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Neural Rendering and Its Hardware Acceleration: A Review
Yan, Xinkai
Xu, Jieting
Huo, Yuchi
Bao, Hujun
Graphics
Computer Vision and Pattern Recognition
Image and Video Processing
Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the control of scene attributes such as lighting, camera parameters, posture and so on. On the one hand, neural rendering can not only make full use of the advantages of deep learning to accelerate the traditional forward rendering process, but also provide new solutions for specific tasks such as inverse rendering and 3D reconstruction. On the other hand, the design of innovative hardware structures that adapt to the neural rendering pipeline breaks through the parallel computing and power consumption bottleneck of existing graphics processors, which is expected to provide important support for future key areas such as virtual and augmented reality, film and television creation and digital entertainment, artificial intelligence and the metaverse. In this paper, we review the technical connotation, main challenges, and research progress of neural rendering. On this basis, we analyze the common requirements of neural rendering pipeline for hardware acceleration and the characteristics of the current hardware acceleration architecture, and then discuss the design challenges of neural rendering processor architecture. Finally, the future development trend of neural rendering processor architecture is prospected.
title Neural Rendering and Its Hardware Acceleration: A Review
topic Graphics
Computer Vision and Pattern Recognition
Image and Video Processing
url https://arxiv.org/abs/2402.00028