MEIA: Multimodal Embodied Perception and Interaction in Unknown Environments

Fuente: arXiv
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Main Authors: Liu, Yang, Song, Xinshuai, Jiang, Kaixuan, Chen, Weixing, Luo, Jingzhou, Li, Guanbin, Lin, Liang
Format: Preprint
Published: 2024
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_version_ 1866910545207099392
author Liu, Yang
Song, Xinshuai
Jiang, Kaixuan
Chen, Weixing
Luo, Jingzhou
Li, Guanbin
Lin, Liang
author_facet Liu, Yang
Song, Xinshuai
Jiang, Kaixuan
Chen, Weixing
Luo, Jingzhou
Li, Guanbin
Lin, Liang
contents With the surge in the development of large language models, embodied intelligence has attracted increasing attention. Nevertheless, prior works on embodied intelligence typically encode scene or historical memory in an unimodal manner, either visual or linguistic, which complicates the alignment of the model's action planning with embodied control. To overcome this limitation, we introduce the Multimodal Embodied Interactive Agent (MEIA), capable of translating high-level tasks expressed in natural language into a sequence of executable actions. Specifically, we propose a novel Multimodal Environment Memory (MEM) module, facilitating the integration of embodied control with large models through the visual-language memory of scenes. This capability enables MEIA to generate executable action plans based on diverse requirements and the robot's capabilities. Furthermore, we construct an embodied question answering dataset based on a dynamic virtual cafe environment with the help of the large language model. In this virtual environment, we conduct several experiments, utilizing multiple large models through zero-shot learning, and carefully design scenarios for various situations. The experimental results showcase the promising performance of our MEIA in various embodied interactive tasks.
format Preprint
id arxiv_https___arxiv_org_abs_2402_00290
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MEIA: Multimodal Embodied Perception and Interaction in Unknown Environments
Liu, Yang
Song, Xinshuai
Jiang, Kaixuan
Chen, Weixing
Luo, Jingzhou
Li, Guanbin
Lin, Liang
Computer Vision and Pattern Recognition
With the surge in the development of large language models, embodied intelligence has attracted increasing attention. Nevertheless, prior works on embodied intelligence typically encode scene or historical memory in an unimodal manner, either visual or linguistic, which complicates the alignment of the model's action planning with embodied control. To overcome this limitation, we introduce the Multimodal Embodied Interactive Agent (MEIA), capable of translating high-level tasks expressed in natural language into a sequence of executable actions. Specifically, we propose a novel Multimodal Environment Memory (MEM) module, facilitating the integration of embodied control with large models through the visual-language memory of scenes. This capability enables MEIA to generate executable action plans based on diverse requirements and the robot's capabilities. Furthermore, we construct an embodied question answering dataset based on a dynamic virtual cafe environment with the help of the large language model. In this virtual environment, we conduct several experiments, utilizing multiple large models through zero-shot learning, and carefully design scenarios for various situations. The experimental results showcase the promising performance of our MEIA in various embodied interactive tasks.
title MEIA: Multimodal Embodied Perception and Interaction in Unknown Environments
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2402.00290