DRSM: efficient neural 4d decomposition for dynamic reconstruction in stationary monocular cameras

Fuente: arXiv
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Autores principales: Xie, Weixing, Dong, Xiao, Yang, Yong, Lin, Qiqin, Chen, Jingze, Yao, Junfeng, Guo, Xiaohu
Formato: Preprint
Publicado: 2024
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author Xie, Weixing
Dong, Xiao
Yang, Yong
Lin, Qiqin
Chen, Jingze
Yao, Junfeng
Guo, Xiaohu
author_facet Xie, Weixing
Dong, Xiao
Yang, Yong
Lin, Qiqin
Chen, Jingze
Yao, Junfeng
Guo, Xiaohu
contents With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to scene reconstructions that exploit multi-view observations, the problem of modeling a dynamic scene from a single view is significantly more under-constrained and ill-posed. Inspired by recent progress in neural rendering, we present a novel framework to tackle 4D decomposition problem for dynamic scenes in monocular cameras. Our framework utilizes decomposed static and dynamic feature planes to represent 4D scenes and emphasizes the learning of dynamic regions through dense ray casting. Inadequate 3D clues from a single-view and occlusion are also particular challenges in scene reconstruction. To overcome these difficulties, we propose deep supervised optimization and ray casting strategies. With experiments on various videos, our method generates higher-fidelity results than existing methods for single-view dynamic scene representation.
format Preprint
id arxiv_https___arxiv_org_abs_2402_00740
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle DRSM: efficient neural 4d decomposition for dynamic reconstruction in stationary monocular cameras
Xie, Weixing
Dong, Xiao
Yang, Yong
Lin, Qiqin
Chen, Jingze
Yao, Junfeng
Guo, Xiaohu
Computer Vision and Pattern Recognition
With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to scene reconstructions that exploit multi-view observations, the problem of modeling a dynamic scene from a single view is significantly more under-constrained and ill-posed. Inspired by recent progress in neural rendering, we present a novel framework to tackle 4D decomposition problem for dynamic scenes in monocular cameras. Our framework utilizes decomposed static and dynamic feature planes to represent 4D scenes and emphasizes the learning of dynamic regions through dense ray casting. Inadequate 3D clues from a single-view and occlusion are also particular challenges in scene reconstruction. To overcome these difficulties, we propose deep supervised optimization and ray casting strategies. With experiments on various videos, our method generates higher-fidelity results than existing methods for single-view dynamic scene representation.
title DRSM: efficient neural 4d decomposition for dynamic reconstruction in stationary monocular cameras
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2402.00740