The Danger Of Arrogance: Welfare Equilibra As A Solution To Stackelberg Self-Play In Non-Coincidental Games

Fuente: arXiv
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Main Authors: Levi, Jake, Lu, Chris, Willi, Timon, de Witt, Christian Schroeder, Foerster, Jakob
Format: Preprint
Published: 2024
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_version_ 1866914731430772736
author Levi, Jake
Lu, Chris
Willi, Timon
de Witt, Christian Schroeder
Foerster, Jakob
author_facet Levi, Jake
Lu, Chris
Willi, Timon
de Witt, Christian Schroeder
Foerster, Jakob
contents The increasing prevalence of multi-agent learning systems in society necessitates understanding how to learn effective and safe policies in general-sum multi-agent environments against a variety of opponents, including self-play. General-sum learning is difficult because of non-stationary opponents and misaligned incentives. Our first main contribution is to show that many recent approaches to general-sum learning can be derived as approximations to Stackelberg strategies, which suggests a framework for developing new multi-agent learning algorithms. We then define non-coincidental games as games in which the Stackelberg strategy profile is not a Nash Equilibrium. This notably includes several canonical matrix games and provides a normative theory for why existing algorithms fail in self-play in such games. We address this problem by introducing Welfare Equilibria (WE) as a generalisation of Stackelberg Strategies, which can recover desirable Nash Equilibria even in non-coincidental games. Finally, we introduce Welfare Function Search (WelFuSe) as a practical approach to finding desirable WE against unknown opponents, which finds more mutually desirable solutions in self-play, while preserving performance against naive learning opponents.
format Preprint
id arxiv_https___arxiv_org_abs_2402_01088
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle The Danger Of Arrogance: Welfare Equilibra As A Solution To Stackelberg Self-Play In Non-Coincidental Games
Levi, Jake
Lu, Chris
Willi, Timon
de Witt, Christian Schroeder
Foerster, Jakob
Computer Science and Game Theory
Multiagent Systems
The increasing prevalence of multi-agent learning systems in society necessitates understanding how to learn effective and safe policies in general-sum multi-agent environments against a variety of opponents, including self-play. General-sum learning is difficult because of non-stationary opponents and misaligned incentives. Our first main contribution is to show that many recent approaches to general-sum learning can be derived as approximations to Stackelberg strategies, which suggests a framework for developing new multi-agent learning algorithms. We then define non-coincidental games as games in which the Stackelberg strategy profile is not a Nash Equilibrium. This notably includes several canonical matrix games and provides a normative theory for why existing algorithms fail in self-play in such games. We address this problem by introducing Welfare Equilibria (WE) as a generalisation of Stackelberg Strategies, which can recover desirable Nash Equilibria even in non-coincidental games. Finally, we introduce Welfare Function Search (WelFuSe) as a practical approach to finding desirable WE against unknown opponents, which finds more mutually desirable solutions in self-play, while preserving performance against naive learning opponents.
title The Danger Of Arrogance: Welfare Equilibra As A Solution To Stackelberg Self-Play In Non-Coincidental Games
topic Computer Science and Game Theory
Multiagent Systems
url https://arxiv.org/abs/2402.01088