Boximator: Generating Rich and Controllable Motions for Video Synthesis

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Hauptverfasser: Wang, Jiawei, Zhang, Yuchen, Zou, Jiaxin, Zeng, Yan, Wei, Guoqiang, Yuan, Liping, Li, Hang
Format: Preprint
Veröffentlicht: 2024
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author Wang, Jiawei
Zhang, Yuchen
Zou, Jiaxin
Zeng, Yan
Wei, Guoqiang
Yuan, Liping
Li, Hang
author_facet Wang, Jiawei
Zhang, Yuchen
Zou, Jiaxin
Zeng, Yan
Wei, Guoqiang
Yuan, Liping
Li, Hang
contents Generating rich and controllable motion is a pivotal challenge in video synthesis. We propose Boximator, a new approach for fine-grained motion control. Boximator introduces two constraint types: hard box and soft box. Users select objects in the conditional frame using hard boxes and then use either type of boxes to roughly or rigorously define the object's position, shape, or motion path in future frames. Boximator functions as a plug-in for existing video diffusion models. Its training process preserves the base model's knowledge by freezing the original weights and training only the control module. To address training challenges, we introduce a novel self-tracking technique that greatly simplifies the learning of box-object correlations. Empirically, Boximator achieves state-of-the-art video quality (FVD) scores, improving on two base models, and further enhanced after incorporating box constraints. Its robust motion controllability is validated by drastic increases in the bounding box alignment metric. Human evaluation also shows that users favor Boximator generation results over the base model.
format Preprint
id arxiv_https___arxiv_org_abs_2402_01566
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Boximator: Generating Rich and Controllable Motions for Video Synthesis
Wang, Jiawei
Zhang, Yuchen
Zou, Jiaxin
Zeng, Yan
Wei, Guoqiang
Yuan, Liping
Li, Hang
Computer Vision and Pattern Recognition
Artificial Intelligence
Generating rich and controllable motion is a pivotal challenge in video synthesis. We propose Boximator, a new approach for fine-grained motion control. Boximator introduces two constraint types: hard box and soft box. Users select objects in the conditional frame using hard boxes and then use either type of boxes to roughly or rigorously define the object's position, shape, or motion path in future frames. Boximator functions as a plug-in for existing video diffusion models. Its training process preserves the base model's knowledge by freezing the original weights and training only the control module. To address training challenges, we introduce a novel self-tracking technique that greatly simplifies the learning of box-object correlations. Empirically, Boximator achieves state-of-the-art video quality (FVD) scores, improving on two base models, and further enhanced after incorporating box constraints. Its robust motion controllability is validated by drastic increases in the bounding box alignment metric. Human evaluation also shows that users favor Boximator generation results over the base model.
title Boximator: Generating Rich and Controllable Motions for Video Synthesis
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2402.01566