Deceptive Path Planning via Reinforcement Learning with Graph Neural Networks

Fuente: arXiv
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Hauptverfasser: Fatemi, Michael Y., Suttle, Wesley A., Sadler, Brian M.
Format: Preprint
Veröffentlicht: 2024
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author Fatemi, Michael Y.
Suttle, Wesley A.
Sadler, Brian M.
author_facet Fatemi, Michael Y.
Suttle, Wesley A.
Sadler, Brian M.
contents Deceptive path planning (DPP) is the problem of designing a path that hides its true goal from an outside observer. Existing methods for DPP rely on unrealistic assumptions, such as global state observability and perfect model knowledge, and are typically problem-specific, meaning that even minor changes to a previously solved problem can force expensive computation of an entirely new solution. Given these drawbacks, such methods do not generalize to unseen problem instances, lack scalability to realistic problem sizes, and preclude both on-the-fly tunability of deception levels and real-time adaptivity to changing environments. In this paper, we propose a reinforcement learning (RL)-based scheme for training policies to perform DPP over arbitrary weighted graphs that overcomes these issues. The core of our approach is the introduction of a local perception model for the agent, a new state space representation distilling the key components of the DPP problem, the use of graph neural network-based policies to facilitate generalization and scaling, and the introduction of new deception bonuses that translate the deception objectives of classical methods to the RL setting. Through extensive experimentation we show that, without additional fine-tuning, at test time the resulting policies successfully generalize, scale, enjoy tunable levels of deception, and adapt in real-time to changes in the environment.
format Preprint
id arxiv_https___arxiv_org_abs_2402_06552
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Deceptive Path Planning via Reinforcement Learning with Graph Neural Networks
Fatemi, Michael Y.
Suttle, Wesley A.
Sadler, Brian M.
Machine Learning
68T05
Deceptive path planning (DPP) is the problem of designing a path that hides its true goal from an outside observer. Existing methods for DPP rely on unrealistic assumptions, such as global state observability and perfect model knowledge, and are typically problem-specific, meaning that even minor changes to a previously solved problem can force expensive computation of an entirely new solution. Given these drawbacks, such methods do not generalize to unseen problem instances, lack scalability to realistic problem sizes, and preclude both on-the-fly tunability of deception levels and real-time adaptivity to changing environments. In this paper, we propose a reinforcement learning (RL)-based scheme for training policies to perform DPP over arbitrary weighted graphs that overcomes these issues. The core of our approach is the introduction of a local perception model for the agent, a new state space representation distilling the key components of the DPP problem, the use of graph neural network-based policies to facilitate generalization and scaling, and the introduction of new deception bonuses that translate the deception objectives of classical methods to the RL setting. Through extensive experimentation we show that, without additional fine-tuning, at test time the resulting policies successfully generalize, scale, enjoy tunable levels of deception, and adapt in real-time to changes in the environment.
title Deceptive Path Planning via Reinforcement Learning with Graph Neural Networks
topic Machine Learning
68T05
url https://arxiv.org/abs/2402.06552