Monitored Markov Decision Processes

Fuente: arXiv
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Main Authors: Parisi, Simone, Mohammedalamen, Montaser, Kazemipour, Alireza, Taylor, Matthew E., Bowling, Michael
Format: Preprint
Published: 2024
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author Parisi, Simone
Mohammedalamen, Montaser
Kazemipour, Alireza
Taylor, Matthew E.
Bowling, Michael
author_facet Parisi, Simone
Mohammedalamen, Montaser
Kazemipour, Alireza
Taylor, Matthew E.
Bowling, Michael
contents In reinforcement learning (RL), an agent learns to perform a task by interacting with an environment and receiving feedback (a numerical reward) for its actions. However, the assumption that rewards are always observable is often not applicable in real-world problems. For example, the agent may need to ask a human to supervise its actions or activate a monitoring system to receive feedback. There may even be a period of time before rewards become observable, or a period of time after which rewards are no longer given. In other words, there are cases where the environment generates rewards in response to the agent's actions but the agent cannot observe them. In this paper, we formalize a novel but general RL framework - Monitored MDPs - where the agent cannot always observe rewards. We discuss the theoretical and practical consequences of this setting, show challenges raised even in toy environments, and propose algorithms to begin to tackle this novel setting. This paper introduces a powerful new formalism that encompasses both new and existing problems and lays the foundation for future research.
format Preprint
id arxiv_https___arxiv_org_abs_2402_06819
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Monitored Markov Decision Processes
Parisi, Simone
Mohammedalamen, Montaser
Kazemipour, Alireza
Taylor, Matthew E.
Bowling, Michael
Machine Learning
In reinforcement learning (RL), an agent learns to perform a task by interacting with an environment and receiving feedback (a numerical reward) for its actions. However, the assumption that rewards are always observable is often not applicable in real-world problems. For example, the agent may need to ask a human to supervise its actions or activate a monitoring system to receive feedback. There may even be a period of time before rewards become observable, or a period of time after which rewards are no longer given. In other words, there are cases where the environment generates rewards in response to the agent's actions but the agent cannot observe them. In this paper, we formalize a novel but general RL framework - Monitored MDPs - where the agent cannot always observe rewards. We discuss the theoretical and practical consequences of this setting, show challenges raised even in toy environments, and propose algorithms to begin to tackle this novel setting. This paper introduces a powerful new formalism that encompasses both new and existing problems and lays the foundation for future research.
title Monitored Markov Decision Processes
topic Machine Learning
url https://arxiv.org/abs/2402.06819