Imagining a Future of Designing with AI: Dynamic Grounding, Constructive Negotiation, and Sustainable Motivation

Fuente: arXiv
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Autori principali: Vaithilingam, Priyan, Arawjo, Ian, Glassman, Elena L.
Natura: Preprint
Pubblicazione: 2024
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author Vaithilingam, Priyan
Arawjo, Ian
Glassman, Elena L.
author_facet Vaithilingam, Priyan
Arawjo, Ian
Glassman, Elena L.
contents We ideate a future design workflow that involves AI technology. Drawing from activity and communication theory, we attempt to isolate the new value large AI models can provide design compared to past technologies. We arrive at three affordances -- dynamic grounding, constructive negotiation, and sustainable motivation -- that summarize latent qualities of natural language-enabled foundation models that, if explicitly designed for, can support the process of design. Through design fiction, we then imagine a future interface as a diegetic prototype, the story of Squirrel Game, that demonstrates each of our three affordances in a realistic usage scenario. Our design process, terminology, and diagrams aim to contribute to future discussions about the relative affordances of AI technology with regard to collaborating with human designers.
format Preprint
id arxiv_https___arxiv_org_abs_2402_07342
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Imagining a Future of Designing with AI: Dynamic Grounding, Constructive Negotiation, and Sustainable Motivation
Vaithilingam, Priyan
Arawjo, Ian
Glassman, Elena L.
Human-Computer Interaction
Artificial Intelligence
J.6; I.2.0; H.5.2
We ideate a future design workflow that involves AI technology. Drawing from activity and communication theory, we attempt to isolate the new value large AI models can provide design compared to past technologies. We arrive at three affordances -- dynamic grounding, constructive negotiation, and sustainable motivation -- that summarize latent qualities of natural language-enabled foundation models that, if explicitly designed for, can support the process of design. Through design fiction, we then imagine a future interface as a diegetic prototype, the story of Squirrel Game, that demonstrates each of our three affordances in a realistic usage scenario. Our design process, terminology, and diagrams aim to contribute to future discussions about the relative affordances of AI technology with regard to collaborating with human designers.
title Imagining a Future of Designing with AI: Dynamic Grounding, Constructive Negotiation, and Sustainable Motivation
topic Human-Computer Interaction
Artificial Intelligence
J.6; I.2.0; H.5.2
url https://arxiv.org/abs/2402.07342