L3GO: Language Agents with Chain-of-3D-Thoughts for Generating Unconventional Objects

Fuente: arXiv
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Hauptverfasser: Yamada, Yutaro, Chandu, Khyathi, Lin, Yuchen, Hessel, Jack, Yildirim, Ilker, Choi, Yejin
Format: Preprint
Veröffentlicht: 2024
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author Yamada, Yutaro
Chandu, Khyathi
Lin, Yuchen
Hessel, Jack
Yildirim, Ilker
Choi, Yejin
author_facet Yamada, Yutaro
Chandu, Khyathi
Lin, Yuchen
Hessel, Jack
Yildirim, Ilker
Choi, Yejin
contents Diffusion-based image generation models such as DALL-E 3 and Stable Diffusion-XL demonstrate remarkable capabilities in generating images with realistic and unique compositions. Yet, these models are not robust in precisely reasoning about physical and spatial configurations of objects, especially when instructed with unconventional, thereby out-of-distribution descriptions, such as "a chair with five legs". In this paper, we propose a language agent with chain-of-3D-thoughts (L3GO), an inference-time approach that can reason about part-based 3D mesh generation of unconventional objects that current data-driven diffusion models struggle with. More concretely, we use large language models as agents to compose a desired object via trial-and-error within the 3D simulation environment. To facilitate our investigation, we develop a new benchmark, Unconventionally Feasible Objects (UFO), as well as SimpleBlenv, a wrapper environment built on top of Blender where language agents can build and compose atomic building blocks via API calls. Human and automatic GPT-4V evaluations show that our approach surpasses the standard GPT-4 and other language agents (e.g., ReAct and Reflexion) for 3D mesh generation on ShapeNet. Moreover, when tested on our UFO benchmark, our approach outperforms other state-of-the-art text-to-2D image and text-to-3D models based on human evaluation.
format Preprint
id arxiv_https___arxiv_org_abs_2402_09052
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle L3GO: Language Agents with Chain-of-3D-Thoughts for Generating Unconventional Objects
Yamada, Yutaro
Chandu, Khyathi
Lin, Yuchen
Hessel, Jack
Yildirim, Ilker
Choi, Yejin
Artificial Intelligence
Diffusion-based image generation models such as DALL-E 3 and Stable Diffusion-XL demonstrate remarkable capabilities in generating images with realistic and unique compositions. Yet, these models are not robust in precisely reasoning about physical and spatial configurations of objects, especially when instructed with unconventional, thereby out-of-distribution descriptions, such as "a chair with five legs". In this paper, we propose a language agent with chain-of-3D-thoughts (L3GO), an inference-time approach that can reason about part-based 3D mesh generation of unconventional objects that current data-driven diffusion models struggle with. More concretely, we use large language models as agents to compose a desired object via trial-and-error within the 3D simulation environment. To facilitate our investigation, we develop a new benchmark, Unconventionally Feasible Objects (UFO), as well as SimpleBlenv, a wrapper environment built on top of Blender where language agents can build and compose atomic building blocks via API calls. Human and automatic GPT-4V evaluations show that our approach surpasses the standard GPT-4 and other language agents (e.g., ReAct and Reflexion) for 3D mesh generation on ShapeNet. Moreover, when tested on our UFO benchmark, our approach outperforms other state-of-the-art text-to-2D image and text-to-3D models based on human evaluation.
title L3GO: Language Agents with Chain-of-3D-Thoughts for Generating Unconventional Objects
topic Artificial Intelligence
url https://arxiv.org/abs/2402.09052