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Auteurs principaux: Zhou, Tailin, Yu, Jiadong, Zhang, Jun, Tsang, Danny H. K.
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:https://arxiv.org/abs/2402.09729
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author Zhou, Tailin
Yu, Jiadong
Zhang, Jun
Tsang, Danny H. K.
author_facet Zhou, Tailin
Yu, Jiadong
Zhang, Jun
Tsang, Danny H. K.
contents This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user experience, which considers the MEC system's latency, user attention levels, and preferred resolutions. Then, a QoE maximization problem is formulated for resource allocation to ensure the highest possible user experience,which is cast as a reinforcement learning problem, aiming to learn a generalized policy applicable across diverse user environments for all MEC servers. To learn the generalized policy, we propose a framework that employs federated learning (FL) and prompt-based sequence modeling to pre-train a common decision model across MEC servers, which is named FedPromptDT. Using FL solves the problem of insufficient local MEC data while protecting user privacy during offline training. The design of prompts integrating user-environment cues and user-preferred allocation improves the model's adaptability to various user environments during online execution.
format Preprint
id arxiv_https___arxiv_org_abs_2402_09729
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Federated Prompt-based Decision Transformer for Customized VR Services in Mobile Edge Computing System
Zhou, Tailin
Yu, Jiadong
Zhang, Jun
Tsang, Danny H. K.
Artificial Intelligence
Systems and Control
This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user experience, which considers the MEC system's latency, user attention levels, and preferred resolutions. Then, a QoE maximization problem is formulated for resource allocation to ensure the highest possible user experience,which is cast as a reinforcement learning problem, aiming to learn a generalized policy applicable across diverse user environments for all MEC servers. To learn the generalized policy, we propose a framework that employs federated learning (FL) and prompt-based sequence modeling to pre-train a common decision model across MEC servers, which is named FedPromptDT. Using FL solves the problem of insufficient local MEC data while protecting user privacy during offline training. The design of prompts integrating user-environment cues and user-preferred allocation improves the model's adaptability to various user environments during online execution.
title Federated Prompt-based Decision Transformer for Customized VR Services in Mobile Edge Computing System
topic Artificial Intelligence
Systems and Control
url https://arxiv.org/abs/2402.09729