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Autori principali: Brameld, Kenji, Castro, Germán, Sammut, Claude, Roberts, Mark, Aha, David W.
Natura: Preprint
Pubblicazione: 2024
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Accesso online:https://arxiv.org/abs/2402.10224
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author Brameld, Kenji
Castro, Germán
Sammut, Claude
Roberts, Mark
Aha, David W.
author_facet Brameld, Kenji
Castro, Germán
Sammut, Claude
Roberts, Mark
Aha, David W.
contents ActorSim is a goal reasoning framework developed at the Naval Research Laboratory. Originally, all goal reasoning rules were hand-crafted. This work extends ActorSim with the capability of learning by demonstration, that is, when a human trainer disagrees with a decision made by the system, the trainer can take over and show the system the correct decision. The learning component uses Ripple-Down Rules (RDR) to build new decision rules to correctly handle similar cases in the future. The system is demonstrated using the RoboCup Rescue Agent Simulation, which simulates a city-wide disaster, requiring emergency services, including fire, ambulance and police, to be dispatched to different sites to evacuate civilians from dangerous situations. The RDRs are implemented in a scripting language, FrameScript, which is used to mediate between ActorSim and the agent simulator. Using Ripple-Down Rules, ActorSim can scale to an order of magnitude more goals than the previous version.
format Preprint
id arxiv_https___arxiv_org_abs_2402_10224
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Human-Centric Goal Reasoning with Ripple-Down Rules
Brameld, Kenji
Castro, Germán
Sammut, Claude
Roberts, Mark
Aha, David W.
Robotics
Artificial Intelligence
Multiagent Systems
ActorSim is a goal reasoning framework developed at the Naval Research Laboratory. Originally, all goal reasoning rules were hand-crafted. This work extends ActorSim with the capability of learning by demonstration, that is, when a human trainer disagrees with a decision made by the system, the trainer can take over and show the system the correct decision. The learning component uses Ripple-Down Rules (RDR) to build new decision rules to correctly handle similar cases in the future. The system is demonstrated using the RoboCup Rescue Agent Simulation, which simulates a city-wide disaster, requiring emergency services, including fire, ambulance and police, to be dispatched to different sites to evacuate civilians from dangerous situations. The RDRs are implemented in a scripting language, FrameScript, which is used to mediate between ActorSim and the agent simulator. Using Ripple-Down Rules, ActorSim can scale to an order of magnitude more goals than the previous version.
title Human-Centric Goal Reasoning with Ripple-Down Rules
topic Robotics
Artificial Intelligence
Multiagent Systems
url https://arxiv.org/abs/2402.10224