Deep Spectral Meshes: Multi-Frequency Facial Mesh Processing with Graph Neural Networks

Fuente: arXiv
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Main Authors: Kosk, Robert, Southern, Richard, You, Lihua, Bian, Shaojun, Kokke, Willem, Maguire, Greg
Format: Preprint
Published: 2024
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_version_ 1866929245558669312
author Kosk, Robert
Southern, Richard
You, Lihua
Bian, Shaojun
Kokke, Willem
Maguire, Greg
author_facet Kosk, Robert
Southern, Richard
You, Lihua
Bian, Shaojun
Kokke, Willem
Maguire, Greg
contents With the rising popularity of virtual worlds, the importance of data-driven parametric models of 3D meshes has grown rapidly. Numerous applications, such as computer vision, procedural generation, and mesh editing, vastly rely on these models. However, current approaches do not allow for independent editing of deformations at different frequency levels. They also do not benefit from representing deformations at different frequencies with dedicated representations, which would better expose their properties and improve the generated meshes' geometric and perceptual quality. In this work, spectral meshes are introduced as a method to decompose mesh deformations into low-frequency and high-frequency deformations. These features of low- and high-frequency deformations are used for representation learning with graph convolutional networks. A parametric model for 3D facial mesh synthesis is built upon the proposed framework, exposing user parameters that control disentangled high- and low-frequency deformations. Independent control of deformations at different frequencies and generation of plausible synthetic examples are mutually exclusive objectives. A Conditioning Factor is introduced to leverage these objectives. Our model takes further advantage of spectral partitioning by representing different frequency levels with disparate, more suitable representations. Low frequencies are represented with standardised Euclidean coordinates, and high frequencies with a normalised deformation representation (DR). This paper investigates applications of our proposed approach in mesh reconstruction, mesh interpolation, and multi-frequency editing. It is demonstrated that our method improves the overall quality of generated meshes on most datasets when considering both the $L_1$ norm and perceptual Dihedral Angle Mesh Error (DAME) metrics.
format Preprint
id arxiv_https___arxiv_org_abs_2402_10365
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Deep Spectral Meshes: Multi-Frequency Facial Mesh Processing with Graph Neural Networks
Kosk, Robert
Southern, Richard
You, Lihua
Bian, Shaojun
Kokke, Willem
Maguire, Greg
Computer Vision and Pattern Recognition
Computational Geometry
Graphics
68T10, 68T45, 68U05
I.5.4; I.5.1; I.3.5; I.3.7; I.4.5; I.4.2; I.5.1; I.5.2
With the rising popularity of virtual worlds, the importance of data-driven parametric models of 3D meshes has grown rapidly. Numerous applications, such as computer vision, procedural generation, and mesh editing, vastly rely on these models. However, current approaches do not allow for independent editing of deformations at different frequency levels. They also do not benefit from representing deformations at different frequencies with dedicated representations, which would better expose their properties and improve the generated meshes' geometric and perceptual quality. In this work, spectral meshes are introduced as a method to decompose mesh deformations into low-frequency and high-frequency deformations. These features of low- and high-frequency deformations are used for representation learning with graph convolutional networks. A parametric model for 3D facial mesh synthesis is built upon the proposed framework, exposing user parameters that control disentangled high- and low-frequency deformations. Independent control of deformations at different frequencies and generation of plausible synthetic examples are mutually exclusive objectives. A Conditioning Factor is introduced to leverage these objectives. Our model takes further advantage of spectral partitioning by representing different frequency levels with disparate, more suitable representations. Low frequencies are represented with standardised Euclidean coordinates, and high frequencies with a normalised deformation representation (DR). This paper investigates applications of our proposed approach in mesh reconstruction, mesh interpolation, and multi-frequency editing. It is demonstrated that our method improves the overall quality of generated meshes on most datasets when considering both the $L_1$ norm and perceptual Dihedral Angle Mesh Error (DAME) metrics.
title Deep Spectral Meshes: Multi-Frequency Facial Mesh Processing with Graph Neural Networks
topic Computer Vision and Pattern Recognition
Computational Geometry
Graphics
68T10, 68T45, 68U05
I.5.4; I.5.1; I.3.5; I.3.7; I.4.5; I.4.2; I.5.1; I.5.2
url https://arxiv.org/abs/2402.10365