Enhancing Role-playing Systems through Aggressive Queries: Evaluation and Improvement

Fuente: arXiv
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Auteurs principaux: Tang, Yihong, Ou, Jiao, Liu, Che, Zhang, Fuzheng, Zhang, Di, Gai, Kun
Format: Preprint
Publié: 2024
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author Tang, Yihong
Ou, Jiao
Liu, Che
Zhang, Fuzheng
Zhang, Di
Gai, Kun
author_facet Tang, Yihong
Ou, Jiao
Liu, Che
Zhang, Fuzheng
Zhang, Di
Gai, Kun
contents The advent of Large Language Models (LLMs) has propelled dialogue generation into new realms, particularly in the field of role-playing systems (RPSs). While enhanced with ordinary role-relevant training dialogues, existing LLM-based RPSs still struggle to align with roles when handling intricate and trapped queries in boundary scenarios. In this paper, we design the Modular ORchestrated Trap-setting Interaction SystEm (MORTISE) to benchmark and improve the role-playing LLMs' performance. MORTISE can produce highly role-relevant aggressive queries through the collaborative effort of multiple LLM-based modules, and formulate corresponding responses to create an adversarial training dataset via a consistent response generator. We select 190 Chinese and English roles to construct aggressive queries to benchmark existing role-playing LLMs. Through comprehensive evaluation, we find that existing models exhibit a general deficiency in role alignment capabilities. We further select 180 of the roles to collect an adversarial training dataset (named RoleAD) and retain the other 10 roles for testing. Experiments on models improved by RoleAD indicate that our adversarial dataset ameliorates this deficiency, with the improvements demonstrating a degree of generalizability in ordinary scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2402_10618
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Enhancing Role-playing Systems through Aggressive Queries: Evaluation and Improvement
Tang, Yihong
Ou, Jiao
Liu, Che
Zhang, Fuzheng
Zhang, Di
Gai, Kun
Computation and Language
The advent of Large Language Models (LLMs) has propelled dialogue generation into new realms, particularly in the field of role-playing systems (RPSs). While enhanced with ordinary role-relevant training dialogues, existing LLM-based RPSs still struggle to align with roles when handling intricate and trapped queries in boundary scenarios. In this paper, we design the Modular ORchestrated Trap-setting Interaction SystEm (MORTISE) to benchmark and improve the role-playing LLMs' performance. MORTISE can produce highly role-relevant aggressive queries through the collaborative effort of multiple LLM-based modules, and formulate corresponding responses to create an adversarial training dataset via a consistent response generator. We select 190 Chinese and English roles to construct aggressive queries to benchmark existing role-playing LLMs. Through comprehensive evaluation, we find that existing models exhibit a general deficiency in role alignment capabilities. We further select 180 of the roles to collect an adversarial training dataset (named RoleAD) and retain the other 10 roles for testing. Experiments on models improved by RoleAD indicate that our adversarial dataset ameliorates this deficiency, with the improvements demonstrating a degree of generalizability in ordinary scenarios.
title Enhancing Role-playing Systems through Aggressive Queries: Evaluation and Improvement
topic Computation and Language
url https://arxiv.org/abs/2402.10618