3D Diffuser Actor: Policy Diffusion with 3D Scene Representations
Fuente:
arXiv
Saved in:
| Main Authors: | Ke, Tsung-Wei, Gkanatsios, Nikolaos, Fragkiadaki, Katerina |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
ODIN: A Single Model for 2D and 3D Segmentation
by: Jain, Ayush, et al.
Published: (2024)
by: Jain, Ayush, et al.
Published: (2024)
Energy-based Models are Zero-Shot Planners for Compositional Scene Rearrangement
by: Gkanatsios, Nikolaos, et al.
Published: (2023)
by: Gkanatsios, Nikolaos, et al.
Published: (2023)
Diffusion-ES: Gradient-free Planning with Diffusion for Autonomous Driving and Zero-Shot Instruction Following
by: Yang, Brian, et al.
Published: (2024)
by: Yang, Brian, et al.
Published: (2024)
Aligning Text-to-Image Diffusion Models with Reward Backpropagation
by: Prabhudesai, Mihir, et al.
Published: (2023)
by: Prabhudesai, Mihir, et al.
Published: (2023)
Unified Multimodal Discrete Diffusion
by: Swerdlow, Alexander, et al.
Published: (2025)
by: Swerdlow, Alexander, et al.
Published: (2025)
Video Diffusion Alignment via Reward Gradients
by: Prabhudesai, Mihir, et al.
Published: (2024)
by: Prabhudesai, Mihir, et al.
Published: (2024)
Diffusion Beats Autoregressive in Data-Constrained Settings
by: Prabhudesai, Mihir, et al.
Published: (2025)
by: Prabhudesai, Mihir, et al.
Published: (2025)
RobotArena $\infty$: Scalable Robot Benchmarking via Real-to-Sim Translation
by: Jangir, Yash, et al.
Published: (2025)
by: Jangir, Yash, et al.
Published: (2025)
Adapt3R: Adaptive 3D Scene Representation for Domain Transfer in Imitation Learning
by: Wilcox, Albert, et al.
Published: (2025)
by: Wilcox, Albert, et al.
Published: (2025)
Dex4D: Task-Agnostic Point Track Policy for Sim-to-Real Dexterous Manipulation
by: Kuang, Yuxuan, et al.
Published: (2026)
by: Kuang, Yuxuan, et al.
Published: (2026)
EvObj: Learning Evolving Object-centric Representations for 3D Instance Segmentation without Scene Supervision
by: Chen, Jiahao, et al.
Published: (2026)
by: Chen, Jiahao, et al.
Published: (2026)
Non-rigid Relative Placement through 3D Dense Diffusion
by: Cai, Eric, et al.
Published: (2024)
by: Cai, Eric, et al.
Published: (2024)
SceneFoundry: Generating Interactive Infinite 3D Worlds
by: Chen, ChunTeng, et al.
Published: (2026)
by: Chen, ChunTeng, et al.
Published: (2026)
PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI
by: Yang, Yandan, et al.
Published: (2024)
by: Yang, Yandan, et al.
Published: (2024)
Flame3D: Zero-shot Compositional Reasoning of 3D Scenes with Agentic Language Models
by: Bharadwaj, Sagar, et al.
Published: (2026)
by: Bharadwaj, Sagar, et al.
Published: (2026)
3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations
by: Ze, Yanjie, et al.
Published: (2024)
by: Ze, Yanjie, et al.
Published: (2024)
Unifying 2D and 3D Vision-Language Understanding
by: Jain, Ayush, et al.
Published: (2025)
by: Jain, Ayush, et al.
Published: (2025)
3D FlowMatch Actor: Unified 3D Policy for Single- and Dual-Arm Manipulation
by: Gkanatsios, Nikolaos, et al.
Published: (2025)
by: Gkanatsios, Nikolaos, et al.
Published: (2025)
MetaScenes: Towards Automated Replica Creation for Real-world 3D Scans
by: Yu, Huangyue, et al.
Published: (2025)
by: Yu, Huangyue, et al.
Published: (2025)
RoboLayout: Differentiable 3D Scene Generation for Embodied Agents
by: Shamsaddinlou, Ali
Published: (2026)
by: Shamsaddinlou, Ali
Published: (2026)
Iterative Refinement Improves Compositional Image Generation
by: Jaiswal, Shantanu, et al.
Published: (2026)
by: Jaiswal, Shantanu, et al.
Published: (2026)
M3Bench: Benchmarking Whole-body Motion Generation for Mobile Manipulation in 3D Scenes
by: Zhang, Zeyu, et al.
Published: (2024)
by: Zhang, Zeyu, et al.
Published: (2024)
Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations
by: Zadaianchuk, Andrii, et al.
Published: (2026)
by: Zadaianchuk, Andrii, et al.
Published: (2026)
GrabS: Generative Embodied Agent for 3D Object Segmentation without Scene Supervision
by: Zhang, Zihui, et al.
Published: (2025)
by: Zhang, Zihui, et al.
Published: (2025)
Lexicon3D: Probing Visual Foundation Models for Complex 3D Scene Understanding
by: Man, Yunze, et al.
Published: (2024)
by: Man, Yunze, et al.
Published: (2024)
The Temporal Trap: Entanglement in Pre-Trained Visual Representations for Visuomotor Policy Learning
by: Tsagkas, Nikolaos, et al.
Published: (2025)
by: Tsagkas, Nikolaos, et al.
Published: (2025)
D-CODA: Diffusion for Coordinated Dual-Arm Data Augmentation
by: Liu, I-Chun Arthur, et al.
Published: (2025)
by: Liu, I-Chun Arthur, et al.
Published: (2025)
SPA: 3D Spatial-Awareness Enables Effective Embodied Representation
by: Zhu, Haoyi, et al.
Published: (2024)
by: Zhu, Haoyi, et al.
Published: (2024)
Solving Physics Olympiad via Reinforcement Learning on Physics Simulators
by: Prabhudesai, Mihir, et al.
Published: (2026)
by: Prabhudesai, Mihir, et al.
Published: (2026)
SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding
by: Jia, Baoxiong, et al.
Published: (2024)
by: Jia, Baoxiong, et al.
Published: (2024)
RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation
by: Wang, Yufei, et al.
Published: (2023)
by: Wang, Yufei, et al.
Published: (2023)
Viewpoint Textual Inversion: Discovering Scene Representations and 3D View Control in 2D Diffusion Models
by: Burgess, James, et al.
Published: (2023)
by: Burgess, James, et al.
Published: (2023)
Instant Policy: In-Context Imitation Learning via Graph Diffusion
by: Vosylius, Vitalis, et al.
Published: (2024)
by: Vosylius, Vitalis, et al.
Published: (2024)
CHOrD: Generation of Collision-Free, House-Scale, and Organized Digital Twins for 3D Indoor Scenes with Controllable Floor Plans and Optimal Layouts
by: Su, Chong, et al.
Published: (2025)
by: Su, Chong, et al.
Published: (2025)
SceneTok: A Compressed, Diffusable Token Space for 3D Scenes
by: Asim, Mohammad, et al.
Published: (2026)
by: Asim, Mohammad, et al.
Published: (2026)
Generalizable Humanoid Manipulation with 3D Diffusion Policies
by: Ze, Yanjie, et al.
Published: (2024)
by: Ze, Yanjie, et al.
Published: (2024)
Hierarchical Diffusion Policy for Kinematics-Aware Multi-Task Robotic Manipulation
by: Ma, Xiao, et al.
Published: (2024)
by: Ma, Xiao, et al.
Published: (2024)
Infinite Leagues Under the Sea: Photorealistic 3D Underwater Terrain Generation by Latent Fractal Diffusion Models
by: Zhang, Tianyi, et al.
Published: (2025)
by: Zhang, Tianyi, et al.
Published: (2025)
TAPIP3D: Tracking Any Point in Persistent 3D Geometry
by: Zhang, Bowei, et al.
Published: (2025)
by: Zhang, Bowei, et al.
Published: (2025)
Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusion
by: Mou, Linzhan, et al.
Published: (2024)
by: Mou, Linzhan, et al.
Published: (2024)
Similar Items
-
ODIN: A Single Model for 2D and 3D Segmentation
by: Jain, Ayush, et al.
Published: (2024) -
Energy-based Models are Zero-Shot Planners for Compositional Scene Rearrangement
by: Gkanatsios, Nikolaos, et al.
Published: (2023) -
Diffusion-ES: Gradient-free Planning with Diffusion for Autonomous Driving and Zero-Shot Instruction Following
by: Yang, Brian, et al.
Published: (2024) -
Aligning Text-to-Image Diffusion Models with Reward Backpropagation
by: Prabhudesai, Mihir, et al.
Published: (2023) -
Unified Multimodal Discrete Diffusion
by: Swerdlow, Alexander, et al.
Published: (2025)