Knowledge Graph Assisted Automatic Sports News Writing

Fuente: arXiv
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Auteurs principaux: Cao, Yang, Chen, Xinyi, Zhang, Xin, Li, Siying
Format: Preprint
Publié: 2024
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author Cao, Yang
Chen, Xinyi
Zhang, Xin
Li, Siying
author_facet Cao, Yang
Chen, Xinyi
Zhang, Xin
Li, Siying
contents In this paper, we present a novel method for automatically generating sports news, which employs a unique algorithm that extracts pivotal moments from live text broadcasts and uses them to create an initial draft of the news. This draft is further refined by incorporating key details and background information from a specially designed sports knowledge graph. This graph contains 5,893 entities, which are classified into three distinct conceptual categories, interconnected through four relationship types, and characterized by 27 unique attributes. In addition, we create a multi-stage learning model by combining convolutional neural networks and a transformer encoder. This model expresses entity-task interactions using convolutional neural networks and enriches entity representations in the query set with the transformer encoder. It also includes a processor to compute matching scores for incomplete triples, addressing few-shot knowledge graph completion problem. The efficiency of this approach has been confirmed through both subjective and objective evaluations of 50 selected test cases, demonstrating its capability in revolutionizing the creation of sports news.
format Preprint
id arxiv_https___arxiv_org_abs_2402_11191
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Knowledge Graph Assisted Automatic Sports News Writing
Cao, Yang
Chen, Xinyi
Zhang, Xin
Li, Siying
Computation and Language
In this paper, we present a novel method for automatically generating sports news, which employs a unique algorithm that extracts pivotal moments from live text broadcasts and uses them to create an initial draft of the news. This draft is further refined by incorporating key details and background information from a specially designed sports knowledge graph. This graph contains 5,893 entities, which are classified into three distinct conceptual categories, interconnected through four relationship types, and characterized by 27 unique attributes. In addition, we create a multi-stage learning model by combining convolutional neural networks and a transformer encoder. This model expresses entity-task interactions using convolutional neural networks and enriches entity representations in the query set with the transformer encoder. It also includes a processor to compute matching scores for incomplete triples, addressing few-shot knowledge graph completion problem. The efficiency of this approach has been confirmed through both subjective and objective evaluations of 50 selected test cases, demonstrating its capability in revolutionizing the creation of sports news.
title Knowledge Graph Assisted Automatic Sports News Writing
topic Computation and Language
url https://arxiv.org/abs/2402.11191