DIO: Dataset of 3D Mesh Models of Indoor Objects for Robotics and Computer Vision Applications

Fuente: arXiv
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Auteurs principaux: Nimal, Nillan, Li, Wenbin, Clark, Ronald, Saeedi, Sajad
Format: Preprint
Publié: 2024
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author Nimal, Nillan
Li, Wenbin
Clark, Ronald
Saeedi, Sajad
author_facet Nimal, Nillan
Li, Wenbin
Clark, Ronald
Saeedi, Sajad
contents The creation of accurate virtual models of real-world objects is imperative to robotic simulations and applications such as computer vision, artificial intelligence, and machine learning. This paper documents the different methods employed for generating a database of mesh models of real-world objects. These methods address the tedious and time-intensive process of manually generating the models using CAD software. Essentially, DSLR/phone cameras were employed to acquire images of target objects. These images were processed using a photogrammetry software known as Meshroom to generate a dense surface reconstruction of the scene. The result produced by Meshroom was edited and simplified using MeshLab, a mesh-editing software to produce the final model. Based on the obtained models, this process was effective in modelling the geometry and texture of real-world objects with high fidelity. An active 3D scanner was also utilized to accelerate the process for large objects. All generated models and captured images are made available on the website of the project.
format Preprint
id arxiv_https___arxiv_org_abs_2402_11836
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle DIO: Dataset of 3D Mesh Models of Indoor Objects for Robotics and Computer Vision Applications
Nimal, Nillan
Li, Wenbin
Clark, Ronald
Saeedi, Sajad
Robotics
Computer Vision and Pattern Recognition
The creation of accurate virtual models of real-world objects is imperative to robotic simulations and applications such as computer vision, artificial intelligence, and machine learning. This paper documents the different methods employed for generating a database of mesh models of real-world objects. These methods address the tedious and time-intensive process of manually generating the models using CAD software. Essentially, DSLR/phone cameras were employed to acquire images of target objects. These images were processed using a photogrammetry software known as Meshroom to generate a dense surface reconstruction of the scene. The result produced by Meshroom was edited and simplified using MeshLab, a mesh-editing software to produce the final model. Based on the obtained models, this process was effective in modelling the geometry and texture of real-world objects with high fidelity. An active 3D scanner was also utilized to accelerate the process for large objects. All generated models and captured images are made available on the website of the project.
title DIO: Dataset of 3D Mesh Models of Indoor Objects for Robotics and Computer Vision Applications
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2402.11836