Game Design Inspired by Quantum Physics: A Case Study on The Quantum Photo Booth

Fuente: arXiv
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Bibliographic Details
Main Authors: Gaunkar, Sunanda Prabhu, Fischer, Denise, Rozpędek, Filip, Bhatia, Umang, Verma, Shobhit, Tarhan, Ahit Kaan, Zvi, Uri, Kawalek, Nancy
Format: Preprint
Published: 2024
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author Gaunkar, Sunanda Prabhu
Fischer, Denise
Rozpędek, Filip
Bhatia, Umang
Verma, Shobhit
Tarhan, Ahit Kaan
Zvi, Uri
Kawalek, Nancy
author_facet Gaunkar, Sunanda Prabhu
Fischer, Denise
Rozpędek, Filip
Bhatia, Umang
Verma, Shobhit
Tarhan, Ahit Kaan
Zvi, Uri
Kawalek, Nancy
contents In this paper, we explain the conceptual development of the STAGE Lab Quantum Casino (a.k.a. the STAGE Lab Quantum Arcade), one of the Lab's most recent artistic endeavors about quantum physics. This work consists of a series of card and digital games and an interactive experience, exposing the public to quantum physics and minimizing learning barriers. Furthermore, we will also present a case study of the interactive experience, in the form of The Quantum Photo Booth. The STAGE Lab Quantum Casino provides an entertaining and approachable experience for people of all ages to become familiar with quantum physics. By using core concepts of quantum physics as tools and strategies to overcome challenges that arise in gameplay, players gain an intuitive understanding of these concepts. These games provide players with a first-hand experience of the following quantum physics concepts: measurement, superposition, encryption, decoherence, and entanglement. Instead of teaching the concepts through a traditional classroom pedagogy, these games aim to invoke curiosity, spark moments of playfulness, and catalyze play-centric learning modalities. This paper provides a general overview of the development of the STAGE Lab Quantum Casino, focusing on The Quantum Photo Booth experience and how science is integrated into the very nature of the game development process in addition to its outcome.
format Preprint
id arxiv_https___arxiv_org_abs_2402_13431
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Game Design Inspired by Quantum Physics: A Case Study on The Quantum Photo Booth
Gaunkar, Sunanda Prabhu
Fischer, Denise
Rozpędek, Filip
Bhatia, Umang
Verma, Shobhit
Tarhan, Ahit Kaan
Zvi, Uri
Kawalek, Nancy
Popular Physics
Quantum Physics
In this paper, we explain the conceptual development of the STAGE Lab Quantum Casino (a.k.a. the STAGE Lab Quantum Arcade), one of the Lab's most recent artistic endeavors about quantum physics. This work consists of a series of card and digital games and an interactive experience, exposing the public to quantum physics and minimizing learning barriers. Furthermore, we will also present a case study of the interactive experience, in the form of The Quantum Photo Booth. The STAGE Lab Quantum Casino provides an entertaining and approachable experience for people of all ages to become familiar with quantum physics. By using core concepts of quantum physics as tools and strategies to overcome challenges that arise in gameplay, players gain an intuitive understanding of these concepts. These games provide players with a first-hand experience of the following quantum physics concepts: measurement, superposition, encryption, decoherence, and entanglement. Instead of teaching the concepts through a traditional classroom pedagogy, these games aim to invoke curiosity, spark moments of playfulness, and catalyze play-centric learning modalities. This paper provides a general overview of the development of the STAGE Lab Quantum Casino, focusing on The Quantum Photo Booth experience and how science is integrated into the very nature of the game development process in addition to its outcome.
title Game Design Inspired by Quantum Physics: A Case Study on The Quantum Photo Booth
topic Popular Physics
Quantum Physics
url https://arxiv.org/abs/2402.13431