SealD-NeRF: Interactive Pixel-Level Editing for Dynamic Scenes by Neural Radiance Fields

Fuente: arXiv
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Hauptverfasser: Huang, Zhentao, Shi, Yukun, Bruce, Neil, Gong, Minglun
Format: Preprint
Veröffentlicht: 2024
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author Huang, Zhentao
Shi, Yukun
Bruce, Neil
Gong, Minglun
author_facet Huang, Zhentao
Shi, Yukun
Bruce, Neil
Gong, Minglun
contents The widespread adoption of implicit neural representations, especially Neural Radiance Fields (NeRF), highlights a growing need for editing capabilities in implicit 3D models, essential for tasks like scene post-processing and 3D content creation. Despite previous efforts in NeRF editing, challenges remain due to limitations in editing flexibility and quality. The key issue is developing a neural representation that supports local edits for real-time updates. Current NeRF editing methods, offering pixel-level adjustments or detailed geometry and color modifications, are mostly limited to static scenes. This paper introduces SealD-NeRF, an extension of Seal-3D for pixel-level editing in dynamic settings, specifically targeting the D-NeRF network. It allows for consistent edits across sequences by mapping editing actions to a specific timeframe, freezing the deformation network responsible for dynamic scene representation, and using a teacher-student approach to integrate changes.
format Preprint
id arxiv_https___arxiv_org_abs_2402_13510
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SealD-NeRF: Interactive Pixel-Level Editing for Dynamic Scenes by Neural Radiance Fields
Huang, Zhentao
Shi, Yukun
Bruce, Neil
Gong, Minglun
Computer Vision and Pattern Recognition
68T45
The widespread adoption of implicit neural representations, especially Neural Radiance Fields (NeRF), highlights a growing need for editing capabilities in implicit 3D models, essential for tasks like scene post-processing and 3D content creation. Despite previous efforts in NeRF editing, challenges remain due to limitations in editing flexibility and quality. The key issue is developing a neural representation that supports local edits for real-time updates. Current NeRF editing methods, offering pixel-level adjustments or detailed geometry and color modifications, are mostly limited to static scenes. This paper introduces SealD-NeRF, an extension of Seal-3D for pixel-level editing in dynamic settings, specifically targeting the D-NeRF network. It allows for consistent edits across sequences by mapping editing actions to a specific timeframe, freezing the deformation network responsible for dynamic scene representation, and using a teacher-student approach to integrate changes.
title SealD-NeRF: Interactive Pixel-Level Editing for Dynamic Scenes by Neural Radiance Fields
topic Computer Vision and Pattern Recognition
68T45
url https://arxiv.org/abs/2402.13510