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Auteurs principaux: Yanggong, Yifan, Pan, Hao, Wang, Lei
Format: Preprint
Publié: 2024
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Accès en ligne:https://arxiv.org/abs/2402.13582
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author Yanggong, Yifan
Pan, Hao
Wang, Lei
author_facet Yanggong, Yifan
Pan, Hao
Wang, Lei
contents Games are a simplified model of reality and often serve as a favored platform for Artificial Intelligence (AI) research. Much of the research is concerned with game-playing agents and their decision making processes. The game of Guandan (literally, "throwing eggs") is a challenging game where even professional human players struggle to make the right decision at times. In this paper we propose a framework named GuanZero for AI agents to master this game using Monte-Carlo methods and deep neural networks. The main contribution of this paper is about regulating agents' behavior through a carefully designed neural network encoding scheme. We then demonstrate the effectiveness of the proposed framework by comparing it with state-of-the-art approaches.
format Preprint
id arxiv_https___arxiv_org_abs_2402_13582
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Mastering the Game of Guandan with Deep Reinforcement Learning and Behavior Regulating
Yanggong, Yifan
Pan, Hao
Wang, Lei
Artificial Intelligence
Machine Learning
Games are a simplified model of reality and often serve as a favored platform for Artificial Intelligence (AI) research. Much of the research is concerned with game-playing agents and their decision making processes. The game of Guandan (literally, "throwing eggs") is a challenging game where even professional human players struggle to make the right decision at times. In this paper we propose a framework named GuanZero for AI agents to master this game using Monte-Carlo methods and deep neural networks. The main contribution of this paper is about regulating agents' behavior through a carefully designed neural network encoding scheme. We then demonstrate the effectiveness of the proposed framework by comparing it with state-of-the-art approaches.
title Mastering the Game of Guandan with Deep Reinforcement Learning and Behavior Regulating
topic Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2402.13582