A Ray Launching Approach for Computing Exact Paths with Point Clouds
Fuente:
arXiv
Guardado en:
| Autores principales: | , , , |
|---|---|
| Formato: | Preprint |
| Publicado: |
2024
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
| _version_ | 1866911781305188352 |
|---|---|
| author | Vaara, Niklas Sangi, Pekka López, Miguel Bordallo Heikkilä, Janne |
| author_facet | Vaara, Niklas Sangi, Pekka López, Miguel Bordallo Heikkilä, Janne |
| contents | Ray tracing is a deterministic method that produces propagation paths between a transmitter and a receiver. The simulation accuracy is significantly influenced by the environment details. One way to capture the environment with great precision is the utilization of depth sensors and cameras. Such reconstructed environment is in the form of a point cloud. However, utilizing such data directly in ray tracing, a key aspect on vision-aided wireless communications, often involves a significant trade-off between accuracy and execution time. In this paper, we propose an open source novel and fast point cloud-based ray launching algorithm that produces exact paths, which provide a good basis for accurate modeling of radio channel characteristics. In experiments, preliminary validation of the ray tracer output is obtained with the aid of a commercial ray tracer. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2402_13747 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | A Ray Launching Approach for Computing Exact Paths with Point Clouds Vaara, Niklas Sangi, Pekka López, Miguel Bordallo Heikkilä, Janne Signal Processing Ray tracing is a deterministic method that produces propagation paths between a transmitter and a receiver. The simulation accuracy is significantly influenced by the environment details. One way to capture the environment with great precision is the utilization of depth sensors and cameras. Such reconstructed environment is in the form of a point cloud. However, utilizing such data directly in ray tracing, a key aspect on vision-aided wireless communications, often involves a significant trade-off between accuracy and execution time. In this paper, we propose an open source novel and fast point cloud-based ray launching algorithm that produces exact paths, which provide a good basis for accurate modeling of radio channel characteristics. In experiments, preliminary validation of the ray tracer output is obtained with the aid of a commercial ray tracer. |
| title | A Ray Launching Approach for Computing Exact Paths with Point Clouds |
| topic | Signal Processing |
| url | https://arxiv.org/abs/2402.13747 |